As the post suggests I will be taking a break from yugioh.
This is mainly due to uni, life etc. every time I play on dn I spend at least 2-3 hours when I coulda been using my time doing smtg else more productive.
This means no blog posts, and no playing etc, and at most I will be on dn watching ppl, or testing with friends for their tourneys etc.
Last minute advice for ppl in tcg - 3 veiler is pretty real, like 3 is needed to stop temperance of prophecy, and you should be saving your veiler only for that, and never for an early game batel. The world is strong win condition.
The current tcg format is very theme based, and with all the generic strong cards gone from the game, the best deck will be the most broken and consistent theme. Atm its spellbook , mermail or dragons. Don't expect so much "variance" as you thought when the list was first released because no matter how many bf whirlwind you have, the deck will never have as much options and synergy compared to new themes.
The end.
Will see u guys again during regionals and national season next year !
Friday, August 30, 2013
Friday, August 23, 2013
TCG meta updates from testing
So after a few days of testing and observing, i will give my 2 cents about the meta post banlist.
If you arent in the TCG you prolly wanna skip this post because theres a huge wall of text.
Firstly, I am gonna say 1 thing: If you all thought decks from the past will be revived and the meta will be SUPER DIVERSE, you're all wrong. It will be much more diverse than the previous shiddy format, but definitely not to the point of any deck has a standing chance to win.
It came to me slightly that the best decks will still be the theme decks with the best support and has the highest level of power creep. When LFN msg-ed me yesterday and told me that he too noticed the same thing, it confirmed my suspicion. Despite how good decks like BF or zombie suddenly become with the support of whirlwind to 3, and mezuki/plaque to 2, it still cant keep up with new decks like mermail and fire fist 4 axis.
So, i will list out my observations and testing:
take note the dragon deck im talking abt is 4 dragons and is NOT dragon plant, however with tetherwolf and DDR engine.
Day 1:
Personal Playtesting:
tested mermails vs hieratics: mermail dominant (w LGQ)
tested dragons vs hieratics: lost first round abt 1-4, won 2nd round abt 2-1 after modding the deck. Even to say the least. Came down alot to who had the hand trap. (w LGQ)
I did get some testing with yanni but i cant remember what happened or what decks were involved, i think there was mermail or dragons.
Observation: (watching australian team w Bodan, C.Hanson, Jono etc)
spellbooks vs bf: spellbooks dominant
spellbooks vs mermail- evenly matched for the games i watched.
Input from Jono:
Dragon Plant vs WU- WU wins
Dragon plant overall weak compared to many decks.
Day 2:
Personal Playtesting:
Mermail vs dragons w Phantom beast plane engine - mermail won marginally (2-1) (w/ Nelsown)
mermail vs dragons - 1-1 (unfinished game with Joshua Schmidt.)
mermail vs BF: mermail won by a longshot
mermail vs BF OCG : mermail won (with jason)
Observation:
mermail vs dragunity 4 dragons : dragunity won g1 (watched only 1 game between joshua schmidt vs michel gruner)
mermail vs FF 4 axis : even for games i watched (abt 2) (between C.Hanson and A$AP YGO i think?)
Input from LFN:
Zombies > laval
Prophecy > zombies
So, these are the products of my testing and observations ^
Credits to :
Input sharing:
LFN
Jono Ritzau
C. Hanson
Bohdan
Christopher Welch
Yvon Boulet (spiceyyanni)
Playtesting:
LGQ
Yvon Boulet
Ryan Nelson
Joshua Schmidt
Jason Yong
List sharing:
LGQ- hieratics
C. Hanson- mermail techs/list/ratio for discussion
Joshua Schmidt- mermail techs/list/ratio for discussion
Shahmir- for coming up with the dragon ruler skeleton
If there is anybody i've forgotten sorry lol
I am biased towards Mermail, and because it is the deck i will most likely be playing, i will talk about matchups from its POV:
I have not tested vs Infernity, or Verz and Constella which IMO are all good decent decks too. IMO Mermail will still be superior to Verz as before overall because it has alot of options (I.e: 1 card temtempo, Infantry, traps, verz opening bad etc etc)
The same should be said with constella, because Mermail has Infantry to answer Pleaides.
I should test VS infertnity soon because it seems like a very powerful deck.
The build of mermail im playing will be undisclosed but then i am maining 2 veilers, but 0 Max C, and running at least 2 MST (adding the 3rd soon).
I have not come to the conclusion if C is worth maining atm but im definitely sure veiler is pretty good (so far)
At the same time, 3 MST is definitely a staple so far this format because you wanna hit:
1) abysphere
2) traps and scapegoat freshly set)
3) coth and DDR
4) black whirlwind, tenki, WU factory
5) Grand spellbook tower Le Maison
6) Opposing MSTs
I have heard Madolches are decent but i've yet to play any so i will not comment on it.
For now, i would pick mermail as a better deck compared to dragons mainly because mermails have more options and dragons are incredibly linear. However the dragon plant version seems really inferior because it is inconsistent.
I honestly am not sure if scapegoat will make a big impact this format but i lost 1 game to dragons because he had 2 consecutive scapegoat which i had to deal with in 2 consecutive turns and he turned the tide by making big eye and something.
So: to sum it up:
1) Decks that are real are:
Mermails, Spellbooks, FF 4 axis, Dragunity 4 dragon engine (gruner's build was dragunity engine mixed with all 4 Dragon rulers which was genius IMO):
I am under the opinion that dragon rulers can only survive with dragunity engine and if your not running that engine, it will be very bad. I love the fact shock master isnt legal because we finally get to play ygo :)
It seems reminiscent towards the post tachyon format except the format is slightly more balanced..
2) 3 MST is needed
3) The best deck will be the deck which has the most options. In this case IMO will be spellbooks, mermails, or the dragunity ruler engine. Dragunity rulers seem incredibly broke bar Maxx C and Veiler (dies to the 2 cards), but is probably more consistent than the others, with 3 ravine, 3 tempest, and several backup plays if you meet a veiler on atumus)
Infernity seems similar to d rulers, if you start first, and your opponent has ntg to stop you, the game is 100% yours in game 1 when you vomit your field. Because the format has not shaped whether hand traps are needed, infernity seems solid because it will almost nett u a game 1. However losing access to shock ruler is very painful to it, although you can still make doom orgy dragon.
4) A good amount of backrow in mermail is good. Apart from Abyssphere, maybe some warning torrent bth mirror force?
So, this is basically what i've come up with. I will test more to include madolches, karakuri, infenrity and verz. If you guys have tested stuff which i've not factored in, please feel free to comment and share your opinions. At the same time, if you guys have any disagreements with what i posted, please feel free to share and discuss too. If you have any questions about my opinions, do ask too and vice versa.
I hope this information will help the TCG players in playtesting, especially for YCS Toronto which will be held next week. All the best to the players attending.
If you arent in the TCG you prolly wanna skip this post because theres a huge wall of text.
Firstly, I am gonna say 1 thing: If you all thought decks from the past will be revived and the meta will be SUPER DIVERSE, you're all wrong. It will be much more diverse than the previous shiddy format, but definitely not to the point of any deck has a standing chance to win.
It came to me slightly that the best decks will still be the theme decks with the best support and has the highest level of power creep. When LFN msg-ed me yesterday and told me that he too noticed the same thing, it confirmed my suspicion. Despite how good decks like BF or zombie suddenly become with the support of whirlwind to 3, and mezuki/plaque to 2, it still cant keep up with new decks like mermail and fire fist 4 axis.
So, i will list out my observations and testing:
take note the dragon deck im talking abt is 4 dragons and is NOT dragon plant, however with tetherwolf and DDR engine.
Day 1:
Personal Playtesting:
tested mermails vs hieratics: mermail dominant (w LGQ)
tested dragons vs hieratics: lost first round abt 1-4, won 2nd round abt 2-1 after modding the deck. Even to say the least. Came down alot to who had the hand trap. (w LGQ)
I did get some testing with yanni but i cant remember what happened or what decks were involved, i think there was mermail or dragons.
Observation: (watching australian team w Bodan, C.Hanson, Jono etc)
spellbooks vs bf: spellbooks dominant
spellbooks vs mermail- evenly matched for the games i watched.
Input from Jono:
Dragon Plant vs WU- WU wins
Dragon plant overall weak compared to many decks.
Day 2:
Personal Playtesting:
Mermail vs dragons w Phantom beast plane engine - mermail won marginally (2-1) (w/ Nelsown)
mermail vs dragons - 1-1 (unfinished game with Joshua Schmidt.)
mermail vs BF: mermail won by a longshot
mermail vs BF OCG : mermail won (with jason)
Observation:
mermail vs dragunity 4 dragons : dragunity won g1 (watched only 1 game between joshua schmidt vs michel gruner)
mermail vs FF 4 axis : even for games i watched (abt 2) (between C.Hanson and A$AP YGO i think?)
Input from LFN:
Zombies > laval
Prophecy > zombies
So, these are the products of my testing and observations ^
Credits to :
Input sharing:
LFN
Jono Ritzau
C. Hanson
Bohdan
Christopher Welch
Yvon Boulet (spiceyyanni)
Playtesting:
LGQ
Yvon Boulet
Ryan Nelson
Joshua Schmidt
Jason Yong
List sharing:
LGQ- hieratics
C. Hanson- mermail techs/list/ratio for discussion
Joshua Schmidt- mermail techs/list/ratio for discussion
Shahmir- for coming up with the dragon ruler skeleton
If there is anybody i've forgotten sorry lol
I am biased towards Mermail, and because it is the deck i will most likely be playing, i will talk about matchups from its POV:
I have not tested vs Infernity, or Verz and Constella which IMO are all good decent decks too. IMO Mermail will still be superior to Verz as before overall because it has alot of options (I.e: 1 card temtempo, Infantry, traps, verz opening bad etc etc)
The same should be said with constella, because Mermail has Infantry to answer Pleaides.
I should test VS infertnity soon because it seems like a very powerful deck.
The build of mermail im playing will be undisclosed but then i am maining 2 veilers, but 0 Max C, and running at least 2 MST (adding the 3rd soon).
I have not come to the conclusion if C is worth maining atm but im definitely sure veiler is pretty good (so far)
At the same time, 3 MST is definitely a staple so far this format because you wanna hit:
1) abysphere
2) traps and scapegoat freshly set)
3) coth and DDR
4) black whirlwind, tenki, WU factory
5) Grand spellbook tower Le Maison
6) Opposing MSTs
I have heard Madolches are decent but i've yet to play any so i will not comment on it.
For now, i would pick mermail as a better deck compared to dragons mainly because mermails have more options and dragons are incredibly linear. However the dragon plant version seems really inferior because it is inconsistent.
I honestly am not sure if scapegoat will make a big impact this format but i lost 1 game to dragons because he had 2 consecutive scapegoat which i had to deal with in 2 consecutive turns and he turned the tide by making big eye and something.
So: to sum it up:
1) Decks that are real are:
Mermails, Spellbooks, FF 4 axis, Dragunity 4 dragon engine (gruner's build was dragunity engine mixed with all 4 Dragon rulers which was genius IMO):
I am under the opinion that dragon rulers can only survive with dragunity engine and if your not running that engine, it will be very bad. I love the fact shock master isnt legal because we finally get to play ygo :)
It seems reminiscent towards the post tachyon format except the format is slightly more balanced..
2) 3 MST is needed
3) The best deck will be the deck which has the most options. In this case IMO will be spellbooks, mermails, or the dragunity ruler engine. Dragunity rulers seem incredibly broke bar Maxx C and Veiler (dies to the 2 cards), but is probably more consistent than the others, with 3 ravine, 3 tempest, and several backup plays if you meet a veiler on atumus)
Infernity seems similar to d rulers, if you start first, and your opponent has ntg to stop you, the game is 100% yours in game 1 when you vomit your field. Because the format has not shaped whether hand traps are needed, infernity seems solid because it will almost nett u a game 1. However losing access to shock ruler is very painful to it, although you can still make doom orgy dragon.
4) A good amount of backrow in mermail is good. Apart from Abyssphere, maybe some warning torrent bth mirror force?
So, this is basically what i've come up with. I will test more to include madolches, karakuri, infenrity and verz. If you guys have tested stuff which i've not factored in, please feel free to comment and share your opinions. At the same time, if you guys have any disagreements with what i posted, please feel free to share and discuss too. If you have any questions about my opinions, do ask too and vice versa.
I hope this information will help the TCG players in playtesting, especially for YCS Toronto which will be held next week. All the best to the players attending.
Tuesday, August 20, 2013
Tcg forbidden list
Is the most interesting list I have ever ever seen in my entire fking life
I actually love it because it hit alot of cards that don't allow you to play yugioh like shock ruler, soul drain, d fissure, cosmos etc.
With that said I am 100% sure dragons/mermail will still be somewhere tier 1.
Hitting backrow cards like ced, bth was all the icing on the cake.
However with all the generic backrow cards nerfed , say hi bitches.
its still too early to say what decks are real or not, because realistically, it depends on how good the deck is built, or how much synergy the cards still have left. EG; i think decks that are the most consistent at pulling off combos will be good (mermail because of its internal interactions)
I also like how it hit just about every wacky strong card like gateway, card destruction etc
Wow KONAMI just wow.
You never fail to surprise.
I'm under the assumption tcg and OCG will have different formats, so OCG KONAMI let tcg KONAMI finally take control of their own banlists. Then they gave us this.
For once, I'm actually thankful I play in tcg now.
I actually love it because it hit alot of cards that don't allow you to play yugioh like shock ruler, soul drain, d fissure, cosmos etc.
With that said I am 100% sure dragons/mermail will still be somewhere tier 1.
Hitting backrow cards like ced, bth was all the icing on the cake.
However with all the generic backrow cards nerfed , say hi bitches.
its still too early to say what decks are real or not, because realistically, it depends on how good the deck is built, or how much synergy the cards still have left. EG; i think decks that are the most consistent at pulling off combos will be good (mermail because of its internal interactions)
I also like how it hit just about every wacky strong card like gateway, card destruction etc
Wow KONAMI just wow.
You never fail to surprise.
I'm under the assumption tcg and OCG will have different formats, so OCG KONAMI let tcg KONAMI finally take control of their own banlists. Then they gave us this.
For once, I'm actually thankful I play in tcg now.
Friday, August 16, 2013
short banlist post
So the list released by ygoorganization is real.
Regardless, it will be a very interesting and cool format.
Viable decks will be:
1) dragon plants (yes theyre still kinda legit except it dies to verz 100% g1)
2) spellbook (am sure they're not that dead and are still playable to a certain extent)
3) MERMAIL
4) infernity
5) 4 axis ff
6) bujin
7) verz
8) hero
9) agent
10) gadget
11) karakuri
well basically almost every deck!
konami was kinda right to hit tues and sphere, hitting those 2 to 1 each defnitely hurt more than hitting dragoons to 1. Dragoons may be a searcher but at the same time dragoons should exist so that marksman remains a respected card. By hitting tues, gunde plays become less prevalent, the deck automatically slows down early game until the next 2 turns when you can do your plays. Hitting sphere made the deck have less options so you cant just spam it how you want
This is possibly the best list konami has done in ages as it was very well thought of. As i predicted in an earlier post, the problem cards were babies and jday, and im actually surprised konumi decided to ban the 5 cards.
It seems very very well thought of until u consider trisula, and this 4x a yr rule.
So, i will talk more on the special rule and other random stuff:
1) i have no idea what konumi is doing with releasing trishula. lol nutsssss. decks like mermail and plant dragons jsut go into it like nothing.
2) so is this banlist 4x a yr thing. wut? so what about tcg? now we have to play different formats? multiple banlists smell like set rotations though, and in this case, means the game is gonna cost more than mtg ??!! This means ppl are gonna go crazy 4x a yr not 2x anymore.... By nerfing the game every set, this means an archetype can never be too powerful, and konami will do its best to balance it. 1 thing to wonder is: if you do this, why not just create balanced cards instead of running multiple banlists? However, we cant deny konami is trying to use its power to create the most balanced game state they possibly can. Every move is done to slowly readjust and create the perfect format in their eyes.
As much as i hate to say it, it feels like konami's Research and development team is retarded and incapable of producing healthy cards, and instead they're letting the players be the lab rats to bring out the potential in newly released cards, then using their power 4x a yr to implement a restrict list to nerf their creations. Hopefully i am wrong...
3) New format in OCG called no limit duel which is basically traditional format (vintage), however no news is certain if u can use only 1 banned card, or multiples. Kinda expected this when they hit shark and left magi to 3, so that zenmaity becomes less imbalanced in traditional format.
In this format, it seems the shop has control over the format. This means the shops can choose to implement any format they want, either of the past (goat control , t hero ddt format), or they could set their own banlists with respect to the current 1. There are so many possibilities that it hasnt been clarified properly yet.
4) It also seems that there will be age groups involved. IMO they are probably trying to solidify and unite the dragon duel idea for every country. This is a very good thing meaning the older players wont have to bully the kids who play with blue eyes.dek
All in all, konami seems to have gone loco and imo the game is gonna become so so messy :-/
Just when all of you thought you could read konami's actions, they surprise you by pulling off something mind blowing just to show that they can, and cannot be predicted. This list also confirms something i have suspected over the past 2 formats: Konami may not be so profit oriented afterall. Then again, hitting expensive rare broken cards means they can sell their other upcoming products anyways. so lol.
Regardless, it will be a very interesting and cool format.
Viable decks will be:
1) dragon plants (yes theyre still kinda legit except it dies to verz 100% g1)
2) spellbook (am sure they're not that dead and are still playable to a certain extent)
3) MERMAIL
4) infernity
5) 4 axis ff
6) bujin
7) verz
8) hero
9) agent
10) gadget
11) karakuri
well basically almost every deck!
konami was kinda right to hit tues and sphere, hitting those 2 to 1 each defnitely hurt more than hitting dragoons to 1. Dragoons may be a searcher but at the same time dragoons should exist so that marksman remains a respected card. By hitting tues, gunde plays become less prevalent, the deck automatically slows down early game until the next 2 turns when you can do your plays. Hitting sphere made the deck have less options so you cant just spam it how you want
This is possibly the best list konami has done in ages as it was very well thought of. As i predicted in an earlier post, the problem cards were babies and jday, and im actually surprised konumi decided to ban the 5 cards.
It seems very very well thought of until u consider trisula, and this 4x a yr rule.
So, i will talk more on the special rule and other random stuff:
1) i have no idea what konumi is doing with releasing trishula. lol nutsssss. decks like mermail and plant dragons jsut go into it like nothing.
2) so is this banlist 4x a yr thing. wut? so what about tcg? now we have to play different formats? multiple banlists smell like set rotations though, and in this case, means the game is gonna cost more than mtg ??!! This means ppl are gonna go crazy 4x a yr not 2x anymore.... By nerfing the game every set, this means an archetype can never be too powerful, and konami will do its best to balance it. 1 thing to wonder is: if you do this, why not just create balanced cards instead of running multiple banlists? However, we cant deny konami is trying to use its power to create the most balanced game state they possibly can. Every move is done to slowly readjust and create the perfect format in their eyes.
As much as i hate to say it, it feels like konami's Research and development team is retarded and incapable of producing healthy cards, and instead they're letting the players be the lab rats to bring out the potential in newly released cards, then using their power 4x a yr to implement a restrict list to nerf their creations. Hopefully i am wrong...
3) New format in OCG called no limit duel which is basically traditional format (vintage), however no news is certain if u can use only 1 banned card, or multiples. Kinda expected this when they hit shark and left magi to 3, so that zenmaity becomes less imbalanced in traditional format.
In this format, it seems the shop has control over the format. This means the shops can choose to implement any format they want, either of the past (goat control , t hero ddt format), or they could set their own banlists with respect to the current 1. There are so many possibilities that it hasnt been clarified properly yet.
4) It also seems that there will be age groups involved. IMO they are probably trying to solidify and unite the dragon duel idea for every country. This is a very good thing meaning the older players wont have to bully the kids who play with blue eyes.dek
All in all, konami seems to have gone loco and imo the game is gonna become so so messy :-/
Just when all of you thought you could read konami's actions, they surprise you by pulling off something mind blowing just to show that they can, and cannot be predicted. This list also confirms something i have suspected over the past 2 formats: Konami may not be so profit oriented afterall. Then again, hitting expensive rare broken cards means they can sell their other upcoming products anyways. so lol.
Friday, August 9, 2013
new banlist ??
Hi guys i was just gonna write an article about how archetypes ruined the game from my experience from cube draft, but then after seeing a bunch of players online writing abt it on FB (ya wtf?) in a single post, and since most the content is similar i thought meh screw it.
The most recent banlist which i saw last night also happens to be the most logical and credible.
Source is from Clarence's blog here:
http://unknown-persona.blogspot.com.au/
He got it from a Japanese player (not stated whom, from where, or on what form of social media)
Clarence has always been a credible source, so if any of the leaked lists circulating is the banned list, i would probably say the 1 he posted is the real 1.
I am not gonna say this is the real list. But i will breakdown the impacts of this list.
So, not much to say, most of it is a very good list because:
1) Judgment day and Batel is hit. Batel is the stratos of the deck, and to slow the deck down since most of the spellbooks cards needs spellcaster monsters, so its logical to hit batel to encourage the usage of other stuff like defender, justice etc. By hitting jday and batel, the decks consistency is reduced much greater than you think. It will force them to use more eternities, which will continue to affect the decks consistency further. Thus spellbooks become a hit or miss deck. Risk it and resolve jday and win (? not 100% also since otks still exist), or just open shit and die.
2) Dragons hit in the best possible way ever by the implementation of the special rule. Since they announced it, i never had my hopes too high as people on FB kept speculating about extra deck change or change in max number of cards because that would just be way too retarded. People who said Occupy Ygo caused the change is also retarded. As noble as the cause is, it has made 0 impact on the game as of yet.
By implementing the 6 dragon per deck rule, the dragon ruler deck automatically disappears, and cards like reju, Card destruction are left untouched, and the babies are left untouched too.
3) Mermail hit in the best possible way. Lets face it. If most of the archetypes retain their search engine and mermail's get hit, it would be the most unfair. By not hitting dragoons, atlanteans still remain a considerable force so that marksman can still be a powerful card (deal damage summon dragoons), and it makes abyss dweller and bahamut shark still relevant, which are both very important for the bujin matchup. BY hitting diva, you hit the card which gives you the most options. In the deck, its way better than Tour Guide has ever been since you get so many options with diva. Now you cant go waste first turn diva into gachi and it also prevents diva into infantry into diva for otk and retarded advantage.
However with diva limited, now players will have to main the 1 copy of salvage and abys sturge (which i have always advocated). If dragoons was hit, mermails would still be playable. I think diva hit was just perfect, since dragoons will now be used to search megalo, atlanteans. It also reduces the 2 card otk (stream + dragoons), since i will hesitate alot more before using diva for that.
Ok maybe im being biased but im happy dragoons didnt get hit.
The rest has been covered by clarence so just read his explanations especially for tensu.
Bringing back trunade for me was the part i disliked most in the list.
Granted i can see what Konami wants to do: wants you to make a big push with trunade and take the risk to try to kill your opponent and if you arent able to , then it gives you leverage to be able to make a comeback instead of just losing everything.
Pros of trunade:
1) not losing out overall
2) triuple star hall? trunade bitch
3) abuse with demon chain, safe zone and stuff
Cons of trunade:
1) trunade chain sphere for profit!
2) trunade tenki for profit!
3) backrow format everyone sets 4-5 and "grind" . For a very long time i no longer see set 4-5 backrow formats as grinding. I see however mermails/windups trying to break through those decks as real grinding.
Anyhow, theres alot more to think through and im sure konami has done their testing to ensure a "balanced" format (or maybe they were on maryjane and decided to be high like when they created judgment day)
As much as storm is a bad card which gives you plusses, it punishes bad players, but then i also wonder why they made judgment day.
If the format continues to revolve around cards like safe zone and fiendish chain, there could be some skill to trunade especially when its optimum to drop it and it wont be all mindless set 5 format.
Or maybe i just typed all this for ntg and wasted ur 10 mins if this doesnt turn out to be the new list :D
The most recent banlist which i saw last night also happens to be the most logical and credible.
Source is from Clarence's blog here:
http://unknown-persona.blogspot.com.au/
He got it from a Japanese player (not stated whom, from where, or on what form of social media)
Clarence has always been a credible source, so if any of the leaked lists circulating is the banned list, i would probably say the 1 he posted is the real 1.
I am not gonna say this is the real list. But i will breakdown the impacts of this list.
So, not much to say, most of it is a very good list because:
1) Judgment day and Batel is hit. Batel is the stratos of the deck, and to slow the deck down since most of the spellbooks cards needs spellcaster monsters, so its logical to hit batel to encourage the usage of other stuff like defender, justice etc. By hitting jday and batel, the decks consistency is reduced much greater than you think. It will force them to use more eternities, which will continue to affect the decks consistency further. Thus spellbooks become a hit or miss deck. Risk it and resolve jday and win (? not 100% also since otks still exist), or just open shit and die.
2) Dragons hit in the best possible way ever by the implementation of the special rule. Since they announced it, i never had my hopes too high as people on FB kept speculating about extra deck change or change in max number of cards because that would just be way too retarded. People who said Occupy Ygo caused the change is also retarded. As noble as the cause is, it has made 0 impact on the game as of yet.
By implementing the 6 dragon per deck rule, the dragon ruler deck automatically disappears, and cards like reju, Card destruction are left untouched, and the babies are left untouched too.
3) Mermail hit in the best possible way. Lets face it. If most of the archetypes retain their search engine and mermail's get hit, it would be the most unfair. By not hitting dragoons, atlanteans still remain a considerable force so that marksman can still be a powerful card (deal damage summon dragoons), and it makes abyss dweller and bahamut shark still relevant, which are both very important for the bujin matchup. BY hitting diva, you hit the card which gives you the most options. In the deck, its way better than Tour Guide has ever been since you get so many options with diva. Now you cant go waste first turn diva into gachi and it also prevents diva into infantry into diva for otk and retarded advantage.
However with diva limited, now players will have to main the 1 copy of salvage and abys sturge (which i have always advocated). If dragoons was hit, mermails would still be playable. I think diva hit was just perfect, since dragoons will now be used to search megalo, atlanteans. It also reduces the 2 card otk (stream + dragoons), since i will hesitate alot more before using diva for that.
Ok maybe im being biased but im happy dragoons didnt get hit.
The rest has been covered by clarence so just read his explanations especially for tensu.
Bringing back trunade for me was the part i disliked most in the list.
Granted i can see what Konami wants to do: wants you to make a big push with trunade and take the risk to try to kill your opponent and if you arent able to , then it gives you leverage to be able to make a comeback instead of just losing everything.
Pros of trunade:
1) not losing out overall
2) triuple star hall? trunade bitch
3) abuse with demon chain, safe zone and stuff
Cons of trunade:
1) trunade chain sphere for profit!
2) trunade tenki for profit!
3) backrow format everyone sets 4-5 and "grind" . For a very long time i no longer see set 4-5 backrow formats as grinding. I see however mermails/windups trying to break through those decks as real grinding.
Anyhow, theres alot more to think through and im sure konami has done their testing to ensure a "balanced" format (or maybe they were on maryjane and decided to be high like when they created judgment day)
As much as storm is a bad card which gives you plusses, it punishes bad players, but then i also wonder why they made judgment day.
If the format continues to revolve around cards like safe zone and fiendish chain, there could be some skill to trunade especially when its optimum to drop it and it wont be all mindless set 5 format.
Or maybe i just typed all this for ntg and wasted ur 10 mins if this doesnt turn out to be the new list :D
Tuesday, August 6, 2013
#occupy yugioh
The new rage and talk of the TCG world.
In case you are from OCG and you dont know whats going on:
Its basically ARG writer Joe Giorlando asking ppl to boycott YCS toronto because it was poorly run/decided/planned etc
coupled with the fact where he threw in the notion that konami should make the game better
TBH no one gives 2 shits abt the YCS toronto thing: if i really wanted to win a YCS, i will do all means, even if its to play in a shitty format with the best deck and book exp flights etc. Where there is a will, there is a way.
The only reason ppl are supporting it because konami should make the game better and they want them to start doing better coverage and stuff.
TBH konami coverage is really shit and it doesnt take a genius to tell that they dont really put much effort. I think TCG should be thankful that they actually get coverage. What does Asia Yugioh get? nothing. Coverage is done by the players themselves (blogs, players, associations like YES, HLG bla bla) .
So what do i think of it?
Im not gonna go in depth, but i think its cute. Its definitely something worth supporting especially since ive been in Australia TCG for a while and its really shit, even compared to SEA, where at least there r more events there. Sure we get regionals pre-nats, but after? Totally ntg.
I'd give my support and acknowledge their efforts. But am i gonna go crazy and change my FB picture to that red picture? And risk my social life? Nah, for fucks sake.
Also, you cant really blame the haters because some of them give really solid reasoning and are not unreasonable. In my opinion, it all comes down to each person's individual personality, and how they view things in life. Some people are the more assertive type like Joe Giorlando, Michael Bonacini and Kris Perovic type who strive to make a change especially when they feel things aren't right. Others like Angel Flores are the complete opposite. They accept things as it comes to them and adapt to changes whether they like it or not.
And there are types like me , who sit back and watch the drama wheeeeee.
Like dont u love it that TCG players have to argue abt every single thing
And to ppl who tell me: "you're just the type of player who complains but doesnt do jack shit and just sit back and reap the benefits":
1) I live in Australia, there are no benefits
2) My life is not Yugioh, i have better things to do, i do not care abt yugioh as much as the other players do
In case you are from OCG and you dont know whats going on:
Its basically ARG writer Joe Giorlando asking ppl to boycott YCS toronto because it was poorly run/decided/planned etc
coupled with the fact where he threw in the notion that konami should make the game better
TBH no one gives 2 shits abt the YCS toronto thing: if i really wanted to win a YCS, i will do all means, even if its to play in a shitty format with the best deck and book exp flights etc. Where there is a will, there is a way.
The only reason ppl are supporting it because konami should make the game better and they want them to start doing better coverage and stuff.
TBH konami coverage is really shit and it doesnt take a genius to tell that they dont really put much effort. I think TCG should be thankful that they actually get coverage. What does Asia Yugioh get? nothing. Coverage is done by the players themselves (blogs, players, associations like YES, HLG bla bla) .
So what do i think of it?
Im not gonna go in depth, but i think its cute. Its definitely something worth supporting especially since ive been in Australia TCG for a while and its really shit, even compared to SEA, where at least there r more events there. Sure we get regionals pre-nats, but after? Totally ntg.
I'd give my support and acknowledge their efforts. But am i gonna go crazy and change my FB picture to that red picture? And risk my social life? Nah, for fucks sake.
Also, you cant really blame the haters because some of them give really solid reasoning and are not unreasonable. In my opinion, it all comes down to each person's individual personality, and how they view things in life. Some people are the more assertive type like Joe Giorlando, Michael Bonacini and Kris Perovic type who strive to make a change especially when they feel things aren't right. Others like Angel Flores are the complete opposite. They accept things as it comes to them and adapt to changes whether they like it or not.
And there are types like me , who sit back and watch the drama wheeeeee.
Like dont u love it that TCG players have to argue abt every single thing
And to ppl who tell me: "you're just the type of player who complains but doesnt do jack shit and just sit back and reap the benefits":
1) I live in Australia, there are no benefits
2) My life is not Yugioh, i have better things to do, i do not care abt yugioh as much as the other players do
Thursday, August 1, 2013
Laughter is the best medicine (must read post)
So, once in a while we need to have a good laugh
One of the best things about yugioh is that player interactions outside of the game is enjoyable.
Read this thread from start to finish-
http://duelistgroundz.com/index.php?showtopic=154937&page=1
It is literally the best
For posts which have "spoilers", please click the show button cos those are literally the best
I died several times throughout the thread
Go Jono!
Ps - it gets better after pages 3/4/5 ish
One of the best things about yugioh is that player interactions outside of the game is enjoyable.
Read this thread from start to finish-
http://duelistgroundz.com/index.php?showtopic=154937&page=1
It is literally the best
For posts which have "spoilers", please click the show button cos those are literally the best
I died several times throughout the thread
Go Jono!
Ps - it gets better after pages 3/4/5 ish
Thursday, July 25, 2013
leaked september list #1
banned: 0
limited:
sarc
EEV
mind master
jowgen
reju
semi limited:
atlantan dragoons
pollux
effect veler
castor
tenki
dragosack
big eye
abyslinde
rota
batel
secrets
back to 3:
a hero arrives
hieratic rota
duality
torrential tribute
tsukuyomi
Now at first sight this list is retarded.
Why is this list retarded?
1) prophecy isnt touched much. it will still be pretty strong. granted i know reducing it by 2 searchers instantly cuts off its consistency even more, but in this list, if this were to happen, dragins would be not really be a deck so you wont really need to play so many kycoos, and i guess konami is trying to encourage the usage of blue eyes and the girl.
2) jowgen to 1 is stupid
3) EEV to 1 wut
4) torrential tribute to 3?????!!! Bujin killerrrr
5) mind master released??!!
However if you think about it, this list actually seems really legit because it is something that konami would do.
I am in no way saying this list is real, but 1 possible direction konami could take with the banlist is to make it look like something like this.
Dragons just die alot because sarc and reju are cut off. There will definitely be ways to innovate this deck and such. But if it is to continue the current build and direction, it will just die. There will be blowout techs like trooper 3 sword bla bla, and probably some kinky synchro engine incorporated.
I like how pollux and castor are hit. I have always said castor is the problem card in verz because it brings out the 1st turn ophion combo but then again konami released rota to 2 so errr....same access??
Another reason why rota is released to 2 could be to promote the usage of noble knights. NK are a nice archetype mainly because i love their art. Granted most of their support cards are foil or of a high rarity although not worth much now, konami has announced release of 5 new TCG exclusives in the shadow spectres so i will not be surprised if they become meta. Drystand is already a step in the right direction.They seem to be the next prophecy, high rarity cards which seem shit at first but get better and better with more support and suddenly a whole blowout card (jday , but in the case for NK, card(S) not 1 terrible brokefuck)
And finally, what i LOVE about this list:
Dragoons to 2 and linde to 2 literally does shit to mermails, i am already playing with 2 linde, and dropping dragoons to 2 will just let me cut the list down to 40 :DDD
And to people saying angel of zera will be useful in the dragon mirror, yeah, no it wont, kthxbye
limited:
sarc
EEV
mind master
jowgen
reju
semi limited:
atlantan dragoons
pollux
effect veler
castor
tenki
dragosack
big eye
abyslinde
rota
batel
secrets
back to 3:
a hero arrives
hieratic rota
duality
torrential tribute
tsukuyomi
Now at first sight this list is retarded.
Why is this list retarded?
1) prophecy isnt touched much. it will still be pretty strong. granted i know reducing it by 2 searchers instantly cuts off its consistency even more, but in this list, if this were to happen, dragins would be not really be a deck so you wont really need to play so many kycoos, and i guess konami is trying to encourage the usage of blue eyes and the girl.
2) jowgen to 1 is stupid
3) EEV to 1 wut
4) torrential tribute to 3?????!!! Bujin killerrrr
5) mind master released??!!
However if you think about it, this list actually seems really legit because it is something that konami would do.
I am in no way saying this list is real, but 1 possible direction konami could take with the banlist is to make it look like something like this.
Dragons just die alot because sarc and reju are cut off. There will definitely be ways to innovate this deck and such. But if it is to continue the current build and direction, it will just die. There will be blowout techs like trooper 3 sword bla bla, and probably some kinky synchro engine incorporated.
I like how pollux and castor are hit. I have always said castor is the problem card in verz because it brings out the 1st turn ophion combo but then again konami released rota to 2 so errr....same access??
Another reason why rota is released to 2 could be to promote the usage of noble knights. NK are a nice archetype mainly because i love their art. Granted most of their support cards are foil or of a high rarity although not worth much now, konami has announced release of 5 new TCG exclusives in the shadow spectres so i will not be surprised if they become meta. Drystand is already a step in the right direction.They seem to be the next prophecy, high rarity cards which seem shit at first but get better and better with more support and suddenly a whole blowout card (jday , but in the case for NK, card(S) not 1 terrible brokefuck)
And finally, what i LOVE about this list:
Dragoons to 2 and linde to 2 literally does shit to mermails, i am already playing with 2 linde, and dropping dragoons to 2 will just let me cut the list down to 40 :DDD
And to people saying angel of zera will be useful in the dragon mirror, yeah, no it wont, kthxbye
Tuesday, July 23, 2013
Banlist speculation time
Its been ages since i've touched yugioh, and the closest thing i did to yugioh was play goat control matches intensively (which i learnt alot in a short period of time), but that fad of playing old format diminished as i moved to perth to settle down in a new environment !
TBH, the format itself is aids as anybody would know.
I did get some games in last week heading down to a locals just to meet some players (thanks kosc and co). I played a few dragon ruler matches with kosc (aus nats top 4) and went about equal as i solidified my hypothesis that reju won games. each of our games went the same way. Whosoever went reju won, and the other player did not see a reju. Granted there were times consevring hand traps won you games, but reju put in 95% of the work.
i also played some goat control matches which were very good as they were very different from new yugioh but players who opened 2/3 of the trinity (usually pot and had the faith tsukuyomi recycle loop usually won by a longshot) . Games were not really won by delinquent duo because we conserved it until we knew our opponents had dropped serpent, or when you were in a really simplified game state whereby duo-ing even 1 card (+ serpent) would make a big difference to the game. Charity played a very big part too but most people conserved it unless you had a MOF and a snake (but doing so will risk duo but whatever if you have established a good enough field control)
I found that thousand eyes is a bitch but it wasnt impossible to get rid off. Most of the time, 1000 eyes only lasted 1-2 turns unlike cards like jowgen, kycoo, ophion in which relentlessly stopped you from playing yugioh, and as 1 of my friends once said, no matter how much skill level you have, if you cant get rid of jowgen/kycoo, it doesnt fucking matter.
And that is what the game has become now. The skill level comes from constructing your deck , and choosing the appropriate cards, and pray you draw them as an out. I pray i draw my tsukuyomi/ last day of witch/ eclipse book vs spellbooks, and i pray i sack them with reju. This is why spellbook in the OCG are relatively better than TCG spellbooks because they are more consistent, with the release of blue eye girl while TCG spellbooks give you some blowout hands which are identical to meta beat hands and you just lose coz dragons > metabeat anyway.
With that said, dragons and spellbooks have to go. Here is the banlist i came up with:
Banned:
Burner dragon ruler of sparks
Lightning dragon ruler of currents
Stream dragon ruler of droplets
Reactan dragon ruler of pebbles
Spellbook judgment day
Limited:
Super rejuvenation
Now you may ask what is the significance of the banlist that i have created.
The reason i banned every single baby was because dragons was not a problem until the babies came along. Think about it, if there were no babies, would dragons even exist? Dragons would do what they do best: helping the elements decks respectively such as dragunity mermail firefist machina karakuri etc.
I once thought that dragons were created to help the elements but looking at tempests card design showed that that wasnt the case and konami intended for dragins to be dragons. Tempest is specific for searching other dragons (partially because if it searched anything else, tempest would be broke).
Spellbook judgment day was banned contrary to what people say about batel / secrets being banned. The thing is spellbook was not really much of a deck (still decent) until jday came along. Jday and reju ruined the game because they allowed players to be rewarded for spamming cards and not conserving them. Sure there are certain precautions and orders of playing them but then is that really that hard to learn?
Limited super reju isnt needed in this banlist if the babies are banned because dragons die out, but then i limited it just because it is a degenerate card which is dumb and we dont need so many in this game.
Anyhow banning the 4 babies would be applicable and the best solution but is that really gonna happen? Hmmm..
-------------------------------------------------------------------------------
Banned:
Super rejuvenation
Spellbook judgment day
Limited:
Mecha Phantom beast dragosack
Glow up bulb
The alternative method people take is to ban super rejuvenation and judgment day, and keep dragons alive.
The flaw here is that dragons are kept alive. The sheer power creep is really overwhelming but the argument exists that the deck will run out of fuel after making a dragosack play and you can easily lock them with iron wall or other cards which dont allow you to play yugioh, thus sort of killing the deck.
The flaw here to that is that to do this, you would have to draw the out, and dragons can still adapt with different techs like psy blocker mst bla bla bla. Granted that i have never liked cards like iron wall, oppression soul drain etc because they stop you from doing anything and you jst die if you dont draw a storm/mst. So, if i were konami i would not propel the game in that direction.
Another flaw is that by doing this, players still have to deal with dragosack. Lets face it, people have made dragosack and rogue decks waste 2 cards+ to deal with it only to meet another 1 or a big eye. The dragon mirror now only exists because of dragosack. If you take dragosack out of the equation what does that leave you? Just dragon-ing around and veiler and maxx c. You cant make master of blades because people just attack with random blaster and you die. So will the mirror come down to master of blades and whoever has the econ? Maybe.
What people are thinking of doing now is to limit dragons power. I have never been a fan of banlists outright destroying a deck (plants :C ) and have always believed the right thing to do is to limit a deck's power and nerf it. However this is not the case for dragons. Dragons need to go because they are entirely different from other archetypes.
By nerfing them and limiting dragosack, people still need to deal with the monstrosity and master of blades, and are forced to maindeck shitty cards like iron wall just to stay in the game. Sure thats do-able but do you really want to play a game which forces you to run iron wall? fk of. mermail ironwall. firefist ironwall. After that all tourney reports become: "fk i nvr see my iron wall so i lost" or "fk never see mst so i died"
Also why did i not limit jday instead of choosing to ban it? because it can still be recycled with eternity and people will just start to run 2 eter 3 fate and revert back to the old build.
Why did i not decide to limit batel/secrets and ban jday instead? idk maybe because jday was the problem all along lol and keeping it at 3 with 1 batel 1 secrets just makes spellbooks retarded to the max.
What do i think konami will do?
Probably follow the 2nd alternative :(
I am seeing konami bring out support for noble knights and vampire and random shit so i have a little faith konami will put dragon/spellbook to an end.
What i am hoping for next format:
1) Glow up bulb to come back and be fun, However i dont think synchro plants will be able to deal with the power creep. Who knows.
Also for those wondering why i didnt limit atlantean dragoons, its because i am a bias bitch and i wanna play mermail next format the end
Also to those wondering if i will play MTG (really want to !), i will if i meet someone nice enough to lend me cards for the game. Have no $$$$ to spend on card games. I am still in the game because i have networking powa and people are saints to lend me cards/decks.
TBH, the format itself is aids as anybody would know.
I did get some games in last week heading down to a locals just to meet some players (thanks kosc and co). I played a few dragon ruler matches with kosc (aus nats top 4) and went about equal as i solidified my hypothesis that reju won games. each of our games went the same way. Whosoever went reju won, and the other player did not see a reju. Granted there were times consevring hand traps won you games, but reju put in 95% of the work.
i also played some goat control matches which were very good as they were very different from new yugioh but players who opened 2/3 of the trinity (usually pot and had the faith tsukuyomi recycle loop usually won by a longshot) . Games were not really won by delinquent duo because we conserved it until we knew our opponents had dropped serpent, or when you were in a really simplified game state whereby duo-ing even 1 card (+ serpent) would make a big difference to the game. Charity played a very big part too but most people conserved it unless you had a MOF and a snake (but doing so will risk duo but whatever if you have established a good enough field control)
I found that thousand eyes is a bitch but it wasnt impossible to get rid off. Most of the time, 1000 eyes only lasted 1-2 turns unlike cards like jowgen, kycoo, ophion in which relentlessly stopped you from playing yugioh, and as 1 of my friends once said, no matter how much skill level you have, if you cant get rid of jowgen/kycoo, it doesnt fucking matter.
And that is what the game has become now. The skill level comes from constructing your deck , and choosing the appropriate cards, and pray you draw them as an out. I pray i draw my tsukuyomi/ last day of witch/ eclipse book vs spellbooks, and i pray i sack them with reju. This is why spellbook in the OCG are relatively better than TCG spellbooks because they are more consistent, with the release of blue eye girl while TCG spellbooks give you some blowout hands which are identical to meta beat hands and you just lose coz dragons > metabeat anyway.
With that said, dragons and spellbooks have to go. Here is the banlist i came up with:
Banned:
Burner dragon ruler of sparks
Lightning dragon ruler of currents
Stream dragon ruler of droplets
Reactan dragon ruler of pebbles
Spellbook judgment day
Limited:
Super rejuvenation
Now you may ask what is the significance of the banlist that i have created.
The reason i banned every single baby was because dragons was not a problem until the babies came along. Think about it, if there were no babies, would dragons even exist? Dragons would do what they do best: helping the elements decks respectively such as dragunity mermail firefist machina karakuri etc.
I once thought that dragons were created to help the elements but looking at tempests card design showed that that wasnt the case and konami intended for dragins to be dragons. Tempest is specific for searching other dragons (partially because if it searched anything else, tempest would be broke).
Spellbook judgment day was banned contrary to what people say about batel / secrets being banned. The thing is spellbook was not really much of a deck (still decent) until jday came along. Jday and reju ruined the game because they allowed players to be rewarded for spamming cards and not conserving them. Sure there are certain precautions and orders of playing them but then is that really that hard to learn?
Limited super reju isnt needed in this banlist if the babies are banned because dragons die out, but then i limited it just because it is a degenerate card which is dumb and we dont need so many in this game.
Anyhow banning the 4 babies would be applicable and the best solution but is that really gonna happen? Hmmm..
-------------------------------------------------------------------------------
Banned:
Super rejuvenation
Spellbook judgment day
Limited:
Mecha Phantom beast dragosack
Glow up bulb
The alternative method people take is to ban super rejuvenation and judgment day, and keep dragons alive.
The flaw here is that dragons are kept alive. The sheer power creep is really overwhelming but the argument exists that the deck will run out of fuel after making a dragosack play and you can easily lock them with iron wall or other cards which dont allow you to play yugioh, thus sort of killing the deck.
The flaw here to that is that to do this, you would have to draw the out, and dragons can still adapt with different techs like psy blocker mst bla bla bla. Granted that i have never liked cards like iron wall, oppression soul drain etc because they stop you from doing anything and you jst die if you dont draw a storm/mst. So, if i were konami i would not propel the game in that direction.
Another flaw is that by doing this, players still have to deal with dragosack. Lets face it, people have made dragosack and rogue decks waste 2 cards+ to deal with it only to meet another 1 or a big eye. The dragon mirror now only exists because of dragosack. If you take dragosack out of the equation what does that leave you? Just dragon-ing around and veiler and maxx c. You cant make master of blades because people just attack with random blaster and you die. So will the mirror come down to master of blades and whoever has the econ? Maybe.
What people are thinking of doing now is to limit dragons power. I have never been a fan of banlists outright destroying a deck (plants :C ) and have always believed the right thing to do is to limit a deck's power and nerf it. However this is not the case for dragons. Dragons need to go because they are entirely different from other archetypes.
By nerfing them and limiting dragosack, people still need to deal with the monstrosity and master of blades, and are forced to maindeck shitty cards like iron wall just to stay in the game. Sure thats do-able but do you really want to play a game which forces you to run iron wall? fk of. mermail ironwall. firefist ironwall. After that all tourney reports become: "fk i nvr see my iron wall so i lost" or "fk never see mst so i died"
Also why did i not limit jday instead of choosing to ban it? because it can still be recycled with eternity and people will just start to run 2 eter 3 fate and revert back to the old build.
Why did i not decide to limit batel/secrets and ban jday instead? idk maybe because jday was the problem all along lol and keeping it at 3 with 1 batel 1 secrets just makes spellbooks retarded to the max.
What do i think konami will do?
Probably follow the 2nd alternative :(
I am seeing konami bring out support for noble knights and vampire and random shit so i have a little faith konami will put dragon/spellbook to an end.
What i am hoping for next format:
1) Glow up bulb to come back and be fun, However i dont think synchro plants will be able to deal with the power creep. Who knows.
Also for those wondering why i didnt limit atlantean dragoons, its because i am a bias bitch and i wanna play mermail next format the end
Also to those wondering if i will play MTG (really want to !), i will if i meet someone nice enough to lend me cards for the game. Have no $$$$ to spend on card games. I am still in the game because i have networking powa and people are saints to lend me cards/decks.
Wednesday, July 10, 2013
The importance of goat control
After a really exhilarating format of dragons and spellbooks where card advantage was not as important as deck consistency, who knows what lies for us in the next format !
Hopefully and i am quite sure Konami will do something about spellbooks and dragons.
And like most trends, setember format is a diverse format, whereby march format is a 1-2 deck battleground.
So, what better way to relearn the concept of yugioh and improve your knowledge by playing goat control, the best format in yugioh!
There are so many concepts to learn or relearn or replay :D
HLG and some other friends are playing the 2005 format seriously and properly now and we have just started 2 days ago (me and Shah 2 days ago), while Wesley, Andrew and LGQ started today.
AND i can safely say.... WE'RE ADDICTED
Its heaps fun and good stuff !
Theres not only goats, theres also:
1) burn
2) soul control
3) empty jar
4) warrior toolbox
5) beastdown
6) Indy chaos (fancy name for goats)
and much more!!
Its gonna be beneficial for next format
So, why not join the fun :D
And play some REAL YUGIOH
Hopefully and i am quite sure Konami will do something about spellbooks and dragons.
And like most trends, setember format is a diverse format, whereby march format is a 1-2 deck battleground.
So, what better way to relearn the concept of yugioh and improve your knowledge by playing goat control, the best format in yugioh!
There are so many concepts to learn or relearn or replay :D
HLG and some other friends are playing the 2005 format seriously and properly now and we have just started 2 days ago (me and Shah 2 days ago), while Wesley, Andrew and LGQ started today.
AND i can safely say.... WE'RE ADDICTED
Its heaps fun and good stuff !
Theres not only goats, theres also:
1) burn
2) soul control
3) empty jar
4) warrior toolbox
5) beastdown
6) Indy chaos (fancy name for goats)
and much more!!
Its gonna be beneficial for next format
So, why not join the fun :D
And play some REAL YUGIOH
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