Saturday, April 23, 2011

Testing Junk Doppel + EDITED

1 Glow Up Bulb
1 Spore
1 Dandylion
1 Mystic Tomato
2 Doppel Warrior
3 Junk Synchron
1 Level Eater
1 Plaquespreader Zombie
3 Magical Merchant
2 Card Trooper
2 Chaos Sorcerer
2 Effect Veiler
1 Quickdraw Synchron
1 TG Werewolf
1 Sangan

2 Pot of Avarice
1 Giant Trunade
1 Monster Reborn
1 Mind Control
1 Dark Hole
1 Allure of Darkness
1 Reinforcement of Army
1 Foolish Burial
1 One for One
2 Pot of Duality

2 Limit Rebirth
1 Call of Haunted

This is just the birth stage of the deck. Will have more testing done in time to come.

I realise i didn't have Zephyros in the list because i don't own one yet so i'll get one when i have the time to go out and meet some players.

Its also ridiculously expensive here.

I switched out 2 Ryko, 1 Charge for 3 Merchant and found out the deck mills beautifully. (thanks, LG for the idea)

Having a more consistent dumping engine delights me.

Ryko is less important now because his effect to destroy one card is not so strong anymore this format and i also rather see another card from my deck instead because that is more helpful for me to piece my comboes together.

Merchant also doesnt mill away my important spells like Avarice, Foolish, One for One, Monster Reborn etc.

I tried 2 Pot of Duality in there for fun. May switch it out. But the reason i tried Duality is because in the early game, this deck doesnt do much except try to setup with Card Trooper and Magical Merchant. So, i thought hey why not try something to increase consistency and get me closer to my comboes?

The deck is still subjected to much change and i haven't tried like 10000 other things, will be going around the blogs and sites to see different variants of Junk Doppel, such as Baha's and LGQ's.

TG Werewolf will probably be switched out here and there because Werewolf helps me sync a second Librarian easily. I wanted to run 1x Spell Striker but i forgot i traded them away already. . . Damn. . . i should like hoarde my cards more . . .

With Merchant around, I might make my deck more monster based so that I can have more consistent mills with Merchant and Trooper.

I didnt like the idea of Dark Armed (although its good), because I wanted to minimise luck based cards. Such as how Jeff Jones did the same to his Chaos Plants (the one shown on Youtube)

Another possibility is running 2 Royal Decree over 2 MST.

Thank you for reading, and i'd appreciate feedback from everybody, especially experienced Junk Doppel players :)

Time to go watch the downloaded version of Just Go With it.


I didn't want to double post, so here i added some extra info to this post.

I was browsing Scyuu Lee's blog and saw something interesting.

Apparently, the news of the Dark World field spell has been revealed.

Copied and pasted from his post =)

effct: all face-up Dark World monster will increase 300 attack point while this card is face-up on the field. Once per turn, you can removed from play 1 Fiend type monster in your graveyard and select 1 Fiend monster from your hand to discard. Then you can draw 1 card from your deck.

This is pretty much amazing. Post on Dark World soon =)


LGQ said...

don't like Merchant in here cause the reason I even have charge is to increase my changes of getting a Junk target into the grave turn 1.

mike said...

Still testing. So far its been milling beautifully.

But the downside is that if i the first card i get is a spell trap then i mill nothing.

Thats why im thinking of running more monsters. . . .

However. . . i can just switch it for Charge/ 2 Rykos anytime soon

LightGrunty said...

I just noticed that dropping the Rykos entirely reduces the amount of stand-alone Junk Synchron targets to just the Doppelwarriors.

However, if you're doing the whole revive a Level 1 Tuner, then Special Summon Doppelwarrior from your hand for Hyper Librarian play, then it doesn't exactly matter.

And, if you still want to keep the milling potential that Charge of the Light Brigade brings to the first turn, then Tuning can be a viable replacement. If you run Tuning, then I would also recommend Unknown Synchron. Just an idea, if you decide to take out the two Pot of Duality.

mike said...

Tuning is not possible. Because its too expensive hahaha.

Charge as a first turn mill isnt even strong because its not a guarantee and i hardly get a first turn charge. so out it goes.

last time i got a first turn charge i milled one for one, avarice and monster reborn =.=

magical merchant is a level one so its still a target for junk syncron. and yeah the main thing to do is to revive level 1 tuner and drop doppel form hand. . .

LGQ said...

but like LG said, tat really leaves u with Doppel as your only lv2 target.

personally, i like the deck cause its a bit luck oriented, but thats just me

Eh_Chavo said...

Hi, I always follow your blog, I think it is one the best and i always recommend it when someone ask me about yugi.I also don't like the LS engine to create grave, but may there is not another choice. mmm I used to put koa'ki meru gravirose to send dandylion in my QDplants deck.

btw, I start my own blog

maybe you could look at it when you have time.

Michael Bonacini said...

Let me know how Merchant goes. Did some testing with a friend today, Doppel based decks are amazing! Although he focused more on Quickdraw and Level Eater

mike said...

@ Mike Bon- IMO, merchants are a better miller because they will continue to mill monster after monster (that is if you have the ratio of monsters: non monsters about 5:3

They dont mill away your pots and monster reborns so its good :)

However, the deck is not 100% consistent, and my idea of a good consistent deck isnt junk dopple (perfectionist here)

@ LGQ- i hate luck base :P damn frustrating d.

@ el chavo- thank you for reading but i dont play the deck anymore :)

kakumeijun said...

The most important idea issue for Junk Doppel is anti-Traps. Royal Decree is definitely needed. One Divine Warning or any simple traps that destroy will give you a headache. I'm running the deck now. If royal decree is present, it is almost assuring your Synchro Summon of Shooting Quasar Dragon every match! And once Shooting Quasar is out, losing is never an option.