Saturday, February 5, 2011

Necro Defender

Effect: By removing this card in your graveyard, during your main phase, select one monster you control. Until your opponent's end phase, that card cannot be destroyed by battle and all battle damage you take involving that monster becomes 0.

The new Necro Gardna? The downside of this card is it must be removed during the main phase and it has to be done during your turn. Konami learnt their lesson.

However Necro Defender ensures you stay in the game and the monster you select will be able to make it through to the next turn to use its effect to gain more advantage.

Possibly maining one in Lightlord?

Quite balanced card overall. i'd give it a 6/10

7 comments:

Michael Bonacini said...

It's TOO balanced... Konami is trying to hard to not fuck up card design that they look stupid doing it

LFN said...

^ lol yes... oops Darksoul?

mike said...

i still think infernity barrier is a more imbal card. 3 free solemns? urgghhhhhh

Anonymous said...

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mike said...

thank you very much. mind lettin me know who you are?

blackwingEX said...

^Anon not me anymore btw

necro defender can on be used during the user's turn? looks like it's meants for GB's like an extra copy of hedge guard

LGQ said...

This card is bound to have an OTK, with that kind of effect. can't think of any combo off my head at the moment, but the effect is too abuse able.