Saturday, February 2, 2008

Light of destruction

This is light of destruction booster pack. Now there are many new cards in light of destruction
So far, the spoiler is only until here:
LODT-JP002?Cross Porter (クロス・ポーター)
Dark/Warrior/2/400/400
Send a monster from your field to Graveyard, special summon a [Neospacian] monster from your hand. When this card is sent to Graveyard, add a [Neospacian] monster from your deck into hand.

LODT-JP003?Miracle Flipper (ミラクル・フリッパー)Light/?/2/?/?When [Miracle Flipper] is on the field, this card cannot be summoned, reverse summoned, or special summoned. When this card is face-up on the field, opponent cannot attack your other monsters. When this card is destroy as result of battle, special summon this card to opponent's field. When this card is destroy by Magic, Trap, or effect of effect monster, destroy a monster on opponent's field.

LODT-JP005?Destiny Hero - Dread Servant (D-HERO ドレッドサーヴァント)Dark/Warrior/3/400/700When this card is successfully summoned, put a Time Counter onto [Clocktower of Seclusion]. When this card is destroy as result of battle and sent to Graveyard, you can destroy a Magic/Trap card on your field.

LODT-JP008?Volcanic Queen (ヴォルカニック・クイーン)Fire/Pyro/6/2500/1200When this card is play from hand, you must special summon it to oponent's field by sacrificing a monster on opponent's field. Once per turn by sending a card outside of this card from your field to Graveyard, deal 1000 damages to opponent. Also, during each of your End Phase you must sacrifice a monster outside of this card, or this card's controller received 1000 damages. You cannot Normal Summoned the turn this card is special summoned.

LODT-JP009?Arcana Force 0 - THE FOOL
Light/Angel/1/0/0
This card cannot be destroy as result of battle. This card cannot be change to defense mode. When this card is successfully summoned, reverse summoned, or special summoned, flip a coin and gain the following effect.- Head: Negate the effefct of your Magic, Trap, and effect monster that target this card and destory it.- Tail: Negate the effefct of opponent's Magic, Trap, and effect monster that target this card and destory it.

LODT-JP011Arcana Force IV - THE EMPERORLight/Angel/4/1400/1400When this card is successfully summoned, reverse summoned, or special summoned, flip a coin and gain the following effect.- Head: Increase the attack strength of all face-up [Arcana Force] monsters on your field by 500.- Tail: Decrease the attack strength of all face-up [Arcana Force] monsters on your field by 500.

LODT-JP013Arcana Force VII - THE CHARIOT
Light/Angel/4/1700/1700
When this card is successfully summoned, reverse summoned, or special summoned, flip a coin and gain the following effect.- Head: When this card destroys an opponent's monster as result of battle, special summon that monster on your field.- Tail: Change the control of this card to opponent.
LODT-JP017Arcana Force EX - THE DARK RULER
Light/Angel/10/4000/4000
This card cannot be Normal Summoned. This card cannot be special summon outside of by sending 3 monsters from your field to Graveyard. When this card is successfully special summoned flip a coin and this gains the following effects:- Head: This card can attack 2 times in a Battle Phase. After this effect apply for 2 battles, change this card to defense mode at the end of (that) Battle Phase. This card's mode cannot be change until the end of your next turn.- Tail: When this card is destroyed, destroy all cards on the field.

Lightlord Beast - Wolff (ライトロード・ビースト ウォルフ)
Light/Beast-Warrior/4/2100/300
This card cannot be Normal Summoned. When this card is sent to Graveyard from the deck, special summon this card to your field.

Lightlord Warrior - Garos (ライトロード・ウォリアー ガロス)
Light/Angel/4/1850/1300
When the effect of a face-up [Lightlord] monster on your field outside of [Lightlord Warrior - Garos] would sent card(s) from your deck to Graveyard, send the top 2 cards on your field to Graveyard. For each [Lightlord] monster sent to Graveyard by this card's effect, draw a card.

Lightlord Hunter - Raiku (ライトロード・ハンター ライコウ)
Light/Beast/2/200/100
Reverse: You can destroy a card on the field. Send the top 3 cards from your deck to Graveyard.

LODT-JP02XJudgment Dragoon (裁きの龍(ジャッジメント・ドラグーン))
Light/Dragon/8/3000/?
This card cannot be Normal Summoned. This card cannot be special summon outside of when there are 4 or more types of [Lightlord] monsters in your Gravyeard. Pay ??? lifepoints, destroy all cards on the field outside of this card. When this card is face-up on your field, during each of your End Phase send the top 4 cards on the deck to Graveyard.

LODT-JP02XDark Valkyria (ダーク・ヴァルキリア)
Dark/Angel - Dual/4/1800/1050
When this card is face-up on the field or in Graveyard, treat this card as a Normal monster. When this card is face-up on the field and as treated as a Normal Summon you re-summon this card, this card becomes an effect monster and gains the following effect.- When this card is face-up on the fied, once you can put a Magic Counter on this card. For each Magic Counter on this card, increase this card's attack strength by 300. Also, remove a Magic Counter from this card, destroy a monster on the field

.Battery Man - Button Type (電池メン-ボタン型)
Light/Thunder/1/500/100
Reverse: Special Summon a [Battery Man] monster with level 4 or lower from your deck, your Graveyard, and RFG zone. Also, when this reversed card is sent to Graveyard as result of destroy in battle, draw a card from your deck.

Battery Man - Industrial Use (電池メン-業務用)
Light/Thunder/8/2600/0
This card cannot be Normal Summoned. This card can only be initially special summoned by removing 2 [Battery Man] monsters from your Graveyard from the game. Remove a Thunder type monster from your Graveyard from the game, destroy a monster and a Magic/Trap card on the field. This effect can only be activate once per turn.

Charged Battery Man (充電池メン)
Light/Thunder/5/1800/1200
When this card is successfully summoned, you can special summon a [Battery Man] monster outside of [Charged Battery Man] from your hand or deck. Increase this card's attack and defense strength by number of Thunder type monster face-up on your field x300.

Kangaeru ("Consideration Frog?") (貫ガエル)
Water/Aqua/2/400/400
This card can attack opponent directly. When this card successfully direct attacked, and there is a [Gaeru] ("Frog") monster on your field, you can destroy a Magic/Trap card on opponent's field.

Iregaeru (イレガエル)
Water/Aqua/1/100/2000
Sacrifice a monster on your field. Choose a [Gaeru] ("Frog") monster from your deck and special summon it to your field. When this card is face-up on the field, [Gaeru] ("Frog") monsters cannot be destory as result of battle.

LODT-JP04XDragoon D-ENDDark
/Warrior/10/3000/3000[Destiny Hero Bloo-D] + [Destiny Hero Dogmaguy]
This card can only be Fusion Summoned by the above cards. Once per turn you can destroy a monster on opponent's field and dealt damage to opponent equal to that monster's attack strength. You cannot have Battle PHase the turn this effect was used. When this card is in Graveyard during your Standby Phase, you can remove a [Destiny Hero] card from Graveyard from the game to special summon this card.

LODT-JP04XAntique Gear Ultimate Golem (古代の機械究極巨人)Earth/Machine/10/4400/3400[Antique Gear Golem] + [Antique Gear] monsters x2This card cannot be special summon outside of by Fusion summon. When this card attacks monster in defense moe, and that defense strength is lower than this attack strength, deal battle damage to opponent equal to the difference. When this card attacks, opponent cannot activate Magic/Trap card until the end of Damage STep. When this card is destroy, special summon an [Antique Gear Golem] from your Graveyard ignoring all summoning requirements.

LODT-JP04XD Formation (D-フォーメーション)
Magic - Continuous
Whenever face-up [Destiny Hero] monster(s) on your field is destroy, put a D Counter onto this card for each. During your Main Phase if you successfully summoned, or special summoned, you can send this card with 2 or more D Counters to Graveyard to add up to 2 copies of the same name card as the summoned/special summoned monster from your deck or Graveyard into hand.
Special Gift (スペーシア・ギフト)
Magic - Normal
For each typeof [Neospacian] monster on your field, draw a card from your deck.

Magic Gear (魔法の歯車(マジック・ギア))
Magic - Normal
Send 3 face-up [Antique Gear] monsters from your field to Graveyard to activate. special summon an [Antique Gear Golem] from your hand and/or deck ignoring all summoning requirements. Afterward, destroy all monsters on your field outside of [Antique Gear Golem]. After activation, you cannot Normal Summon for the next of your 2 turns.

Boundary of Light (光の結界)
Magic - Field
During your Standby Phase flip a coin. If tail, negate this card's effect until your next Standby Phase.- For the effect of [Arcana Force] monsters activate when successfully summoned, reverse summoned, or special summoned, ignore the Coin Flip and you choose the effect. Also, when an [Arcana Force] monster destroys an opponent's monster, you gain lifepoints equal to the original attack strength of the destroyed monster.

Decklock (デッキロック)Magic - Normal

Justice World (ジャスティス・ワールド)
Magic - Field
Whenever card(s) are send from your deck to Graveyard, put a Shine Counter onto this card. For each Shine Counter on this card, increase the attack strength of all [Lightlord] monsters by 100. When this card is face-up on the field ?????

Swampy Grassland (湿地草原)
Magic - Field
Increase all attack strength of all Water/Aqua monsters with level 2 or less by 1200.

Rescue Light (救援光)
Magic - Normal
Pay 800 lifepoints. Add a Light attribute monster removed from game to your hand.

Reborn Ribbon (リボーンリボン)Magic - EquipmentWhen the equipped monster is destroyed in battle and sent to Graveyard, at End Phase of that turn, special summon that monster to your field.

Gravity of Rainbow (虹の引力)
Trap - NormalThis card cannot be activate outside of when there existed total of 7 types of [Gem Beast] in your field and Graveyard. Special Summon a [Ultimate Gem Lord] card from your deck or Graveyard ignoring all summoning requirements.

Reversal of Destiny (逆転する運命)
Trap - Normal
Choose an [Arcana Force] monster on your field to activate. The chosen monster gain the opponent of the effect from the Coin Flip.

Destruction Hammer (デストラクション・ジャマー)Trap - CounterDiscard a card from hand. Negate the effect of a card with effect of "Destroy monster(s) on the field" and destroy it.

Sowing of the Fool (愚者の種蒔き)
(Continuous Magic)

Tour of Death Lord (死神の巡遊)
(Continuous Trap

Well, the arcana monsters are purely relying on luck, thoush light boundary and maindecking 3 second coin toss should cure the problem. I can see some players actually maindecking cup of ace as there is a trick for you to obtain the side tht you want by flipping the coin.

Personally i am excited about Dark valkyria herself. She is probably the best dual monster that is ever released in the OCG. oh well i've to sign of now because have homework to do.

remember, play fair and always have fun

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