Finally, i post about Dragons!
As you all know, the new SD is broken, and releasing REDMD into competitive play in Malaysia is nuts because REDMD is a great boss monster, possibly as good as Hyperion and Grapha, as its almost the same as having 3 Gorz in your deck (REDMD generates a beatstick once per turn)
Pulsar is good because you can ss REDMD and go into something else.
The advantage about this new deck is that it makes Dragons a Tier 1 swarm deck right off the bat.
While most people have forgotten about Dragons, let me refresh your memory about what Dragons can do, and the advantages they have.
1) A decent draw engine
Trade In exists and its still a good card, where you dump something and draw 2. Unlike other draw engines, like Cards from the Sky or Cards for BF , Trade in has no drawback whatsoever.
2) The ONLY deck around to have an effective Painful Choice sort of card.
FutureFusion alone makes this deck overpowered, and once this deck is released i expect FF to be banned in the next list. Its a friggin Painful Choice which leads to +2s or 3 instantly and can even fill up your entire field. Keeping it around means dropping a 5000 attack beatstick once 2 turns have passed, or it forces your opponent to use his MST or spell.trap removal.
Furthermore if you dump 3 REDMD, 1 Pulsar , 1 other random Dragon, you can effectively end up with 5 big Dragons on your field with just one move!
3) The generation of many OTK FTK engines.
Dragons have always been somehow used as engines because of their high level, and their synergy with Trade In. Because Dragons have such good synergy with REDMD, Future Fusion, Blue Eyes White Stone (used in Exodia FTK) etc too.
There is currently one going around with Cannon Soldier/ Toon CS, and Pulsar.
4) Foolish Burial every turn. Some of you may have forgotten Dragon Canyon.
You can discard a card to Foolish Burial a Dragon once per turn. I think this is a joke because you can just discard REDMD or Pulsar and use canyons effect to dump a dragon from your deck, and then revive Pulsar ss REDMD, ss another dragon and end up with a field of 3 beatsticks just like that. Its crazy, not even Junk Dopple can generate high level stuff as efficiently as Dragons.
I can dump Pulsar, discard REDMD and something else for Pulsar's cost, ss it from graveyard and just do stuff from there. Its ridiculous and the options are infinite.
5) The only deck out there besides X Sabers or old school zombies to have so many Monster Reborn effect monsters in the deck. Pulsar revives REDMD, Red Eyes Wyvern revived REDMD and REDMD revives everything else.
Discarding White Stone for Pulsar only generates advantage in the form of Blue Eyes White Dragon, while Blue Eyes fuel the engine of Trade In, and stuff, and its a decent removal target for Pulsar (effect or removal cost) and REDMD.
Blue Eyes isnt exactly dead either. You could try running Sin Blue Eyes just for the fun , okay i am sidetracking from competitive play ideas, but then the ideas are endless.
I am very sure there are a thousand other better Light or Dark monsters around , but its just i cant think of em right now.
One of the core points of this deck now is setup. If you can effectively set up Light and Dark Dragons in the grave consistently, you can pull Pulsar, or if you need to discard for Pulsar to be ss'ed from the grave, and you can do it without losing advantage, then you have a tier 1 deck right off the bat.
As im typing this, there has only been 1 card out of the 5 new cards in Dragons (i totally have to mention this.
I been getting so many "you should use Gate of Dark World, or Snow, or your deck build of DW is bad" when those cards have not even been confirmed at that time, that its not even funny.
Most likely, the new cards include a searcher beatstick theme card, and more field magic stuff, and a useless random trap lol
Anyway, more updates once the cards are released !
When i have time, i will try to compare MTG and Yugioh through the gaming aspects and the design, and a lil on the card design but not on Konami's or Wizards faults etc.