Since its new format, lets play Doom caliber Knight!
Why? Awesome. 1900 beatstick plus can negate effects. Fun!
Monsters- 13
3x E Hero Neos Alias
1x E Hero Airman
2x Honest
1x Cyber Dragon
2x Doom Caliber Knight
2x ThunderKing Raiou
2x Snowman Eater
Spells- 13
3x Pot of Duality
1x Monster Reborn
1x Emergency Call
1x Dark Hole
1x Reinforcement of Army
2x Mst
3x Gemini Spark
1x Book of Moon
Traps- 15
1x Starlight Road
1x Solemn Judgment
1x Torrential Tribute
2x Bottomless Trap Hole
1x Royal Oppression
1x Divine Warning
2x Hero Blast
1x Trap Dustshoot
1x Mind Crush
3x Dimension Prison
I reduced the number of Book of Moon due to Doom Caliber Knight taking its place, and Warning to ward off other monsters.
2x MST is awesome. I love havin it around.
Snowman is personal tech! 1900 defence? eat it up! Side Miracle Fusion or Super Poly for good fun. Most of the time, Snowman is a -1 for your opponent cos he is so big and most cards cant kill him unless they synchro. With the deck lineup, do you think they can synchro?
This deck's number one enemy is Stardust Dragon since the lineup is focused on destroying monsters. That's why we must focus on destroying Stardust Dragon too.
Hence, 2x Honest, 3x Dimension Prison, 1x Book of Moon, 1x Divine Warning, 2x Raiou, 2x Doom Calibur Knight, 1x Royal Oppression and a bunch of other cards to negate synchro summoning.
Enough? Hell yeahhhhh also its like 1/4 ++ of the deck is used to handle Stardust, or stupid stuff like that.
Beware Royal decree. But thats why we have 2x Mst and 3x Gemini Spark. LOl. Naturia Bambooshoot? Answer with Snowman Eater Honest bla bla bla~ =D and best, Cyber Dragon!!
Seven Tools of Bandit? ERRR no answer yet!! *Dives to sidedeck*
Scared of GB? Hah! 2x Snowman and 2x Caliber and mass of traps lol. Hero Blast is awesome bs GB.
Icarus is still annoying. haha. well starlight Road + Gemini Spark for the luls/ chaining.
X sabers? ERRR i dono never seen Xsabers in M'sia yet. I know LGQ is intending to build Sabers soon.
See? This build has answers to alot of other decks.
Side Trap Dustshoot and Mind Crush out in 2nd and 3rd game. Especially Dustshoot.
Maybe we can run Chaos Sorceror too =D but nahhh not consistent and sidetrack too much.
The whole game has switched almost upside down. We used to not set many spells and traps in fear of Heavy Storm. Now we do the opposite because we do not fear Storm.
But last time we spam monsters like water.... Now we have to play them carefully to avoid falling in a pit hole/ bomb bla bla....
So, the game has significantly changed the whole way around. What is Konami thinking!!! * Heh I like it.
And due to this new concept, Hero beat has an advantage due to the lots of chaining it can do and the backrow of hate. Yahh try to destroy my Alias and I chain Spark and next turn I take it back with some random Hero Blast. Sweet.
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