Friday, April 9, 2010

Emergency Provisions

First off, to Guardian4ng3l : Here's the build I'm running now, more or less.

3x E-Hero Another Neos
1x E-Hero Airman
1x Gorz
1x Battle Fader
1x Sangan
2x Raiou
2x Honest
2x Snowman Eater
1x Crystal Seer
1x Morphing Pot

1x Cyclone
1x Heavy Storm
3x Gemini Spark
1x Calling Army
1x E- Emergency Call
3x Fusion Gate
3x Miracle Fusion
1x Brain Control

1x Torrential Tribute
1x Mirror Force
2x Dimension Prison
1x Dust Tornado
1x Starlight Road
2x Bottomless Trap Hole
2x Hero Blast
1x Trap Hole
1x Solemn Judgment

1x Stardust Dragon
1x E-Hero Great Tornado
1x Chimeratech Fortress Dragon
3x Elemental Hero Shining
3x Elemental Hero Absolute Zero
(Lazy to run other Synchros. Sold most of them anyway)

I know I should be running Ocean, but I don't have any YET.
Will probably replace Gorz or Battle Fader for Ocean for more E-Heroes.
Occasionally I try E-Hero Neos to give me options to Neos Knight.
I know Fusion Gate at 3 is alot, but then i really need it to pull off the Hero advantage stunts. Still, Ancient Fairy Dragon is there, and more and more decks are running field spells. (Aside from the meta decks)
I know your thinking: "why isn't he running 3 Rai-ou?" For me, I draw him in multiples too often. 2 is optimum.

Today's post is Emergency Provisions:

So guys, if you've been browsing Shriek, why the hell is everyone siding Emergency Provisions?

Truthfully, I dont know why, but I shall assume.

In the Haneman Tourney, the winner was a HERO beat deck, and the top 8 consisted of Whirkwind BF, Infernity and such.

I think the numbers of Infernities are gonna rise with Gold Series 3 TCG coming out. Many people will chiong the gold Archfiends. Then, many people in Japan already have access to multiple copies of Trishula anyway. Most of them run 1 in their extra deck without knowing whether it can be summoned or not. Just put in for fun, I guess. And yes, Japanese players do use TCG cards. Uh Oh Uh Oh.

Back to Emergency provisions: It probably is used in many meta beat cause when opponent sides in spell/traps destructions, Provisions can make sure you dont lose so much in the end. Gaining 1000 lp is kinda cool you know. ]

Too bad is says "send", so you cant abuse Claymore Dud and Twister of the Plains with it.

Or if you Provision one of your set spells/ traps and chain it, you get the effect and the life point. Still, it beats me. Seriously, You guys got any clue? Rau? G-Ray? You guys from Japan, right? Care to explain..?

For Gladial Beasts players: I think you guys should run Ancient Forest. Think about it, why not? Its pure advantage for you. If your opponent decides to waste a precious synchro summon just to summon Ancient Fairy to fuck you, you can just take it down easily right? Gyzarus next turn or tag out the Murmilo.

Think about it: making BF waste a synchro which was meant for Armor Wing just so they can get Ancient Forest. Sure you can say its vulnerable to Cyclone, Heavy Storm, God Bird Attack, but then so are every single of your other spells/traps right?

Besides if it sucks that much you can just side it out and run something else.

Its GODLY against Metabeat decks, heavy beater monster decks such as dragons and it can even give you significant advantage against Black Knight Dark.

6 comments:

Bahamut84 said...

Emergency provision is used for time over situations.

And other random stuff that you can think off.

Exiro said...

About the Gladial Forest comment, I the problem is that they notice it and can change their plays accordingly. Perhaps it'd be better with Demise of the Land, but that costs quite a lot of deck space.

One lulzworthy Emergency Provicions play I can think of is this:
-Set lots of s/ts, don't play monsters, end.
-Wait for an attack declaration
-Chain Emergency Provicions, sending all your other s/ts
-MEIFU NO SHISA GOES! That came unexpected.

Not good, just lulzworthy.

Anonymous said...

Nice pick for discussion.

1) You can equip an opponent's monster with "Big Bang Shot" and then send it as a cost for "Emergency Provisions" (EP) when convenient.

2) The trick is to activate the other S/Ts and chain EP last. This is because if you send everything first for EP, then you wouldn't be able to activate them at all (not from the Graveyard!). But if you activate the others first, they'll still resolve. Then you can chain EP because they normally stay on the field after you activated them.

3) If you play a destructive S/T, and someone chains "Starlight Road," you can send that S/T to the GY for EP. Because the opponent cannot destroy the card (only negate the effect), there is no free Stardust:

[TCG RULING: If you negate an effect with “Starlight Road” but cannot destroy the card, you cannot Special Summon “Stardust Dragon.”]

mike9944 said...

Thanks for the comments , guys!

To Goofy: Yup, Yup, just like the Good Goblin Housekeeper old days :)
I miss Mirage of Nightmare, know what I mean?

Unknown said...

baha is right - emergency provisions aka cookies or in italian "biscottini" are used mostly by slowplayers

mike9944 said...

Chi non sentire da voi Sunny!

Lol forgive me if the sentence was retarded, google transalator is not that efficient imo. anyway long time no hear from u!