Thursday, March 4, 2010

Gorz.

Assessment Results
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Chem- FAIL

AddMaths- A

Bio- Pass. In the fifties.

Physics- Pass (OK considering I didn't study)

Ah well, since rumors are as long as you can pass my school exam papers, guaranteed A1 in SPM. Aha.



On a side note, I'm glad that X Sabers had their glory in the TCG. This time in March, they are so gonna die to DD Eatos. Grats to Satoshi Kato for winning SJC Nashville with Undeadlord. Seems like that was his favourite deck since I saw him running that deck every single time in SJs.

Today's topic is Gorz:

As everyone knows, or may not know, my favourite card is Gorz, ever since Yugi played it in the YuGiOh R manga book. The sheer power of Gorz is so good that it landed itself right in the middle of the meta, being maindecked almost everywhere, where he be allowed.


The advantage Gorz creates is so potent that it brings out a 2700 attack beatstick with another token. Just alone, Gorz creates 2 cards for one, and he is equally easy to bring out because of the fact that your opponent can clear your field quite easily. Afterall, this IS the game of YuGiOh.


What makes Gorz so good is that the 2700 monster is usually unbeatable, and, if needed, the opponent needs to waste at least 2 cards to destroy your Gorz and Kaien (which is technically a 1, thus resulting in a -1 for your opponent). Alone, without any destruction cards, Gorz can allow you to regain control of the game, for at least a turn or if you're lucky, 2.

This makes us say, Gorz WINS GAMES. And this isn't uncommon as we see it almost everyday.

As we enter a new format, the question asked by everybody is:

Is Gorz worth maindecking??


Since we are in a rather control-heavy format, which I clearly agree, as this is the Smashing Ground format, we can say, Gorz is maindeck worthy. Why? Gorz can allow you to regain control of the game, and the opponent MAY have to waste 2 cards to destroy Gorz. Generally, it is almost assumable that your opponent has commited many cards to destroying your field. This means that he/she has fewer cards and MOST LIKELY cannot handle Gorz. Then you regain control of the game.


While its a Smashing format, we can also assume that this is a Trishula format. With Baha.frog.dek. and Infernities running around, Gorz is a very likely card to be removed from play because if people summon 3 (or even 5!), its almost guaranteed that Gorz got gayed by Trisiula. Poor guy.


Anyway, on the contrary, in the TCG, the Infernity duelist is mostl likely going to summon Mist Wurm instead of Trisiula (because its not in the TCG yet) and beat you down with a bunch of 3-5 synchros. Mist Wurm is going to clear your field, so thats when Gorz will protect you from dying and if you're immensely lucky, let you gain control back of the game. Next turn, just play your own Mist Wurm. Good game.


It takes a skilled duelist to play Gorz, and to play around Gorz. Like Tragoedia, who was 10000x more broken than him, he stops OTKs and that is extremely vital. I still think he is much better than Battle Fader,in the sense ,that he adds field presence and macho power.


Then suddenly, we all remember how effective Gorz is in the damage calculation step. Bottomless, Oppression cant respond to Gorz. Only DCK or that Core Chimail can get rid of him. Anyhow, at worst, that is still a one-for-one.


This isn't an incredible in depth article as I'm quite tired. Next time lah, I'll try to write longer and more interesting articles.


The bottom line, still, is that Gorz is worth maindecking this format. End of story lol.

5 comments:

[HD]Lam said...

Trust me bro... I failed almost everything in high school and aced english and bm. End up in SPM my result was all B and 1 A except for the god damn chemistry which just got C. Unless you are aiming for scholarship, or not those result doesnt matter at all

Unknown said...

>skilled duelist
>gorz

yeah that kinda killed it for me

mike9944 said...

What?

Mind specifying what you're talking about?

Unknown said...

It's an easily summoned, 2700 ATK monster with no drawbacks that gives you a free token (which is usually pretty large too). It usually gives you 4000+ damage total on the field...
The closest thing to skill it has is not dropping it so early in the game that your opponent has an answer, which is only valid while it's at 1.

mike9944 said...

Not true oh. Sometimes a player can blindly drop Gorz but then the opponent can destroy it easily without wasting advantage.

As for your statement about it dealing 4000+damage, thats prety vague. Some players (except LS) will pretty much have established control over the game and should be able to take out Gorz easily.
(eg: Destroy it with a set mirror force/ d prison, while the kaien token is usually weaker than the opponent's cards on the field)

So if played that way *(blindly), you can say that you didn't use gorz to its maximum potential at all. lol. In fact its just free food for the opponent.

Skilled players will know when to drop it (which is the best timing) so that they can make the most out of it's presence, whether its used to destroy cards/ regain control of the game, or to waste your opponent's cards so that it will not be used to stop a future play.

Stuff like that, yeah. Gorz is much more powerful, and isn't a simple tool to drop out anytime when you can afford it to.

Think about it, and maybe, Gorz can win more games for you =)