Saturday, September 3, 2011

Seans Grave BF

17 Monster
2x Card Trooper
1x Dark Armed Dragon
3x Knight of the End
2x Dark Grepher
1x Zombie Carrier
3x Black Feather - Sirocco of the Dawn
3x Black Feather - Vayu the Big Flag
1x Black Feather - Zephyros the Elite
1x Black Feather - Gale of the HUrricane

11 Spell
1x Dark Hole
1x Heavy Storm
1x Monster Reborn
3x Pot of Greederosity
1x Reinforcement of the Army
1x Burial from a Different Dimension
1x Allure of Darkness
2x Mystical Space Typhoon

12 Trap
1x Mirror Force
1x Torrential Tribute
2x Bottomless Trap Hole
1x Call of the Haunted
3x Icarus Attack
1x Dimensional Prison
1x Solemn Warning
1x Solemn Judgment
1x Trap Dustshoot

Extra
2x Black Feather - Armored Wing
2x Black Feather - Arms Wing
1x Black Feather - Silver Wind of the Isolated
1x Stardust Dragon
1x Trishula, Dragon of the Ice Boundary
1x Black Rose Dragon
1x Brionac, Dragon of the Ice Boundary
1x Gaia Knight, Force of the Earth
1x Scrap Dragon
1x Infernity Death Dragon
1x Ally of Justice Catastor
1x No. 39, Aspiring King Hope
1x Protector of the Founders, Tiras

Here are Sean's comments on the build.

Notes:
2 Card Troopers and no Rykos FTW! Maxed Sirocco and Vayus to maximize speed and the probability of generating OTKs. 2 Grephers for easier OTKs. No Sangan b'cos he's too slow.

3 Pots for easier and faster combo-setups (I usually side 1 out in game 2 and 3). My Pots have changed my hand from bad to good in many occassions!

1 Heavy and 2 MSTs is just awesome! (much better than 3 MSTs). Haven't dropped Mirror Force b'cos it's still a game-changer for me. No Starlight Road in main b'cos it's too situational.

1 Prison and 1 Warning to balance things out (might be switching back to "good-old" 2 Warnings or something else but will decide after more playtests).

I chose Call of the Haunted over Return from the Different Dimension (RftDD) b'cos RftDD has been more of a bad draw for me so far and paying half my LP for a big push is often too risky. Hence, I've decided to drop it. Call is just awesome with Trooper and Knight of the End!

I've recently replaced Chimeratech Fortress Dragon with Tiras for testing. (Example: I can use a Sirocco/Cyber Dragon and a Puppet Plant'd Shi En to Exceed Summon Tiras). Will include Empty Space Sea Serpent Levaiel if I manage to find an extra slot.

Not sharing my Side Deck b'cos it's a secret! :P


Now, yesterday i was discussing Card Trooper and Ryko with Sean and we both agreed how good Card Trooper was.

Notice that Sean doesnt run Ryko. The reasons are:

1) Its alot slower than Trooper

2) Its easily destroyed before you can mill.

3) You can only mill once. With Trooper, anybody can mill, attack, set up a BTH to protect it and repeat next turn.

4) Ryko is a 1 for 1, while Trooper is a +1 . Which many do not realize. Because you can mill, then pump attack to attack over your opponents monster (assuming this of course), and then when your opponent destroys it next turn, you get to draw a card.

Strangely, i love Card Trooper, but hate Ryko in my Junk Doppel. Now i know my personal wish for next banlist: Card Trooper to 3!

Okay happy netdecking =)

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