Sunday, April 25, 2010

Good Opening Plays

Best opening plays:

1) Set Gravekeeper's spy. Wait for advantage, while opponent wastes cards for destroying it. Or you can waste his with Descendant.

2) Charge of the Light Brigade--> Ryko--> Set. Offers control. OR just set ryko.

3) Play Pot of Greed and Humility. Set something like Spy, Ryko, or Snowman Eater. Snowman Eater is the better one, imo, because 1900 defense is harsh and it provides a wall.

* If ryko is set, it will die due to low defense points.

* If Spy is set, you will gain 2 walls, but no destruction.

* If you choose Descendant instead, and next turn you will need to tribute your Spy (which is your wall) plus you leave a vulnerable 1500 monster on the field.

4) Set Super Nimble Mega Hamster, and let it die. Search Ryko or Cat, for destruction, or synchro next turn.

Put them all together, and you will notice they all come from the same deck. So, now we know, why its topping.

That's why, every deck this format SHOULD and is advised to work like Synchro Cat, and follow its direction.

This includes:

1) High trap count

2) Cards to slow the game down (Hamster, Spy, Raiko)

3) Cards to simplify the game

4) Try to varify and make sure the deck can play in more than one direction. That is to say it can go defensive, and offensive, or however you wanna interpret it lol.

Tested my Hero deck against BF yesterday. It was my first time playing it, YES you read it right, it was my FIRST time. Playing with yourself and imaginary opponents at home don't count lol.

Went 6-2 against BF. Game 1, i lost because of bad hand. Terrible hand. Plus, BF had god hand.

Game 3, I lost due to a stupid misplay. Anyway, if i hadn't made it, the game confirm the other way round...

Conclusion: First turn into Shining is really too strong. It defies all rulings as it follows the concept: Make a big monster (with a great effect) by just playing 1 card. (eg: Flamvell Firedog, Shura... as mentioned by Jae Kim)

Honest is annoying since everytime he throw Kulat, I throw Honest.

Pot of Greederosity is not bad. DEFINITELY overrated and not as godly as I expected, but still decent and can help. Seriously.

Lots of traps and monster removal and one-for-one is really good.

VS Infernity confirm (95%) lose Game 1 if you don't swarm fast enough. Game 2 and 3 confirm win. That's why you don't see Infernity topping. When you side against Infenrity, side in Oppression and Shadow Mirror. This makes it impossible for Infernity to destroy both cards. If they over-side, they will lose utility, consistency, and definitely synergy in the deck. Then confirm win.

Borrowed friend's Bf and his decks and these were the scores.

BF vs Bf mirror match: 2:0

Bf v.s Infernity: 3:1

Infernity vs BF : 2:0

I think somehow I have godluck. Surprising to see my friend maining Urgent Tuning and Elphin in his BF. Told him to cut it out. Surprising to see him not running 2-->3 Infernity Inferno. Made him run 3. But neer draw it lol.

Also, Dual Summon in Infernity is quite a good idea, it clears your hand of monster and it can help you put free monster to synchro or abuse effect. Hmmm.

Time to read SJ Edison now lalala. And YOU should read the coverage too!

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