Saturday, May 31, 2008

Mind crushed 3: some deck building tips n summary

Im not gonna put the picture of mind crush in this post again as im sure evryone of u have seen it n probably sick to c it again.

Well, i've basically listed most of the deck building tips in part 3. Its MY OPINION n i would like to stresss on these points. the summary is here too.

1) dont include a searcher with only 1, 2 or 3 targets. Okay 3 is reasonable but 1 and 2 is definitley out of the question. Eg: dont put 1 destiny draw in the deck if u have only 2 or 3 targets. if u so desperate to put at least put 2 or 3 la.

2) (unless ur deck isnt based on drawing) include sufficient draw cards in ur deck. Dhero disk commander is a good example so are destiny draw, hand severing, trade in bla bla. If u play a theme with its own draw cards( eg: destiny draw, solar recharge, bla bla..) wad r u waiting 4? play it right away...

3) include cards that help u ( dont put them in just cause u c it big on metagame.com or somewhere n u think: wow wat a good card i hav to play it !) no. dont. example: in a infinite draw deck: include stall cards . example 2: don include cards like card trooper if every card in ur deck is important so if u happen to topdeck it away u will cry

4) Number of cards in deck : i think evrry1 know this the number should be 40 or 41 . no more no less. the less cards the better chance u got of drawing cards u need,

5) excessive testdecking: Always testdeck.... This is a must so u can undestand ur deck better. For example u must testdeck ur deck at least 30 to 40 times to get to know it better. I know ppl say u must testdeck 60 games or more but i think thats too much. Infact if ur deck has a straightforward strategy ( eg: those FTK decks) all the better !

6) cardiness . ( no this aint a real word . derived from the word "wordiness" Means excessive words. eg: u r such a awesome, consevative, creative, smart player...." where as we can just say " u r such s great player" cardiness means useless cards in deck that waste space n should be taken out for needed ones) Okay cardiness: Don put useless cards in the deck. Don waste space. Avoid putting situational cards in decks.

7) last but not least u must MUST have a good sidedeck. No deck can do well against every deck. can aggro beat a stall deck if it just special summons n attack? No. one stall card boom. When u sidedeck, think of the decks that worry u. remember only include cards in side deck that help against other decks. if it kills 50% of ur deck forget it. Eg: Don sidedeck in to shadow sealing mirrror if half of ur monster cards r dark. Even though u kill opponent deck chances r that u will be hurt urself as well. It doesnt hurt if u sidedeck in to light sealing mirror if only play one or two light monster in ur deck. Just make sure those light monsters arent ur main strategy thats all. Sidedecks are arguable the most important thing in deckbuilding. Remember u don need a sidedeck in casual play but make sure u have one in tournament. Dont forget as welll. Remember the metagame in ur area. If six warlords r popular sidedeck ur kinetic soldiers. Dont sidedeck cards that r meaningless. Eg: don sidedeck light sealing mirror if no one plays a light deck

8) The element of surprise: Its good to have the element of surprise in ur decks. For example paul levitin , n steven harris all played crush card virus in their decks even though there are only 2 or 3 dark monsters in their deck ! Yes this is considered as wasting space as i said before don put card with only 2 or 3 target. But if it a must to take everything down, u find it good, efficient and easy to activate, GO FOR IT .

9) Jerry Wang's concept : jerry wang's deck concept from SJ nashville really appeals to me. Since i saw how his deck worked n ran according to matt peddle, i have been trying to tune my decks in to following the same concept:

a) disrupt opponent strategem
b) the element of surprise
c) making sure ur opponent has no options left
d) taking out ur opponent with the simplest effort

i would say the best would be concept D. This is really a great thing. Its is what players i the States call the concept of superiority. It doesnt fear opponent and doesnt try to cope with ur opponent, rather it makes ur opponent being unable to cope with ur monsters. Singpaoreans are good at this. Malaysians have still a long way to go to learn this. ( this is frm my personal observation. Sry malaysian players out there, its the truth- no i M NOT BIASED i m MALAYSIAN too) Y do i say singaporeans r good at this? Look at baha's deck or colin deck from the other 2 blogs. hell i have no idea whether their decks r still the same ( colindeck now at MK 4 coming to MK 5 soon who knows how many times he changed his neos deck every month) Baha's deck ( sry i dont noe his real name) focuses on swarm with synchros. This makes opponent unable to handle if unaware. Mirror force ? torrential? no fear stardust is here. Then field control: brionac . what abt defense cards scapegoat bla bla ? red dragon archfiend is there as an answer. Attributes botherring u? Meet AOJ catatsor. Colin's deck is abt field control too. It plays wrath of neos ( man konami so unoriginal. follow MTG's wrath of god...) I probably not allowed to disclose his deck idea now ( im not actually sure if its still the same! ) but it makes opponent unable to deal with his monsters too. Most of you should follow this concepts in ur deck ( be it random, theme deck, or metagame deck) don follow this concept if u're playing some sort of infinite strategy FTK.. thats pure inovation.

Most of u probably know all this already. But always keep this in mind in deckbuilding.
Till next time, play hard play fair and don forget to apply this concept to ur deck. It helps . =)

Next time: i will dissect a deck from SJ st louis n tell y its doin so well.

Wednesday, May 28, 2008

Mind crushed part 2

Okay so im back with part 2. Read on:
To be a good duelist, one must always be patient, n take advantage of the situation. Like yugi said, the 2nd n 3rd rule of playing games would be acting professional n unfazed as well as holding ur trump card to the end. Therefore, we should never ever make risky moves unless u r in a situation whre ntg benefits u n u might as well do it.

On to taking advantage of situations. For example when u use crush card virus, we ought to make full us of it. Lets say we have hand severing nmorphingjar,we should flip morphing jar up to draw. This way not only do u get to draw but u get to see ur opponent's hand (n most likely activate ccv's effect to eat up the fatties) .Then, still, since we allowed to write stuff /notes on paper while playing in tourney, we should write down the cards drawn. I;ve seen many ppl not writing down in the notebook then later got killed by mirror force, even though they saw it in hand by CCV's effect. Then they say " shit! i forgot have mirror force!" there. a simple situation. too late to go back n do anything now.

Also, we should learn to be less forgetful. For example, we should always look in the graveyard from time to time (opponent's too) to make sure everything is going ur way. Sometimes i see duelists scooping the game because of drawing mobc n he has ntg to tribute for. But in his graveyard there is dhero malicious, yomi frog n dhero dashguy! After scooping the game n realizing his mistake, he says " oh yea,,.... i forgot dasher!"


On to the deck building skills which i have promised to list. Its not the best of the best, some ppl may disagree with me but heck, this is my blog. a blog to list my opinions. dont agree? nvm...who knows? i might just learn a thing or two frm listening to u guys. Okay

Well first thing abt deckbuilding is knowing wat type of player r u.., R u the aggro player or r u the control player? So u ought to build a few decks to play first then find which one u do betterr with aggro or control.
Secondly, u ,must choose whether u wanna go into competitive yugioh or just play for fun. Compettive yugioh is more time consuming as u have to netdeck, or view blogs ( :D ) ,or read up decklists n everything .

Thirdly, u must choose the deck u wanna play. For example u wanna follow the metagame and copy the decks there or u wanna inovate n try to bring an original build to stardom. Stray from the decks that dont have good combos or tat don have good searchers .good decks includes decks which have the following:
1) combo piecers
2) combo retrivers
3) searcher( eg: airman, volcanic rocket, mental master bla)
4) draw spells ( destiny draw, hand severing, solar exchange)
5) traps that r good n supportive( eg: lightlorddecks have glorious illusion,)
6) bonus* spells that have godly effects that suport theme (eg: batterires have their own monster reborn, n raigeki( short circuit)

Then, u must think of the deck that u playing. U must must must understand the concept of the deck n archetype. Eg: u must understand that gladial beast main thing to do is to special summon out monster from deck n get their effect. Don use them for something new unless u very vvery sure. Oh well we'll get to tat later.

Once u r sure with ur archetype; combo ,control or aggro u must look at each card of the deck n list down the combos. Most of the time, ppl wont approve this but i find it quite useful. U never know u could draw foolish burial n monster reborn on turn 1 n bury mobc n reborn him. If u have dark simorgh in deck , the right thing to do is to bury dark simorgh n reborn him on turn 1 to seal ur opponent. Tat works sometimes for me =) If u don wanna follow this its okay u'll eventually find out the combos while testdecking ur deck.

Include cards that thin the deck while provide advantage for u ( eg: card gunner, sangan, ehero airman, rescue cat, i can think of millions bla bla so can u all)

Stay away from situational cards such as beginning of the end if u have onli like 9 monsters tat r dark in deck or if u arent playing a rtfdd combo. Teching is good but u must not go overboard.

Next out this is important ! We ought to include cards tat break opponent combo. Huh? like wat card u ask? well some includes : lightning vortex, torrential tribute, mirror force. The more popular ones tat r gaining increase in play are trap dustshoot, crush card virus n mind crush. Like i said, mind crush is just so good. the technique and the card itself. Sometimes ur opponent holds his hand low n u get to see his cards. Lol . Always happens to me.
An example of a deck dedicated to breaking ppl combo is jerrywang's deck from shonen jump nashville. 4 team overdose players changed their deck to his in the last few minutes after he showed them his deck ! n i hav to say it is good! like matt peddle said, it destroys ur opponent with the simplest effort. I hav no time to discuss it here. Go c it on metagame.com n read matt's article on the champions.

okay. for this article it end here, i will continue with part 3, n it wont be much though but stay tuuned,
Till next time , play fair, play hard , n enjoy the game.

Next time: part 3.

Mind crushed part 1

Lately alot of ideas have been coming into my mind, so im gonna cramp some of them into this post, Also, im gonna give some deck building tips because DL on the chatbox suggested for,
okay on with the post.

Okay, in the game of yugioh i've been observing something. Alot of times, when we suspect something or wat ur opponent is gonna play, it happens. Well, myfather used to tell me smthg when i was young, he said tat many things happen due to the power of the mind. No idea but its true , well kinda. C, when ever a teacher asked a question n i dint noe the answer i was like omg, don ask me pls pls pls >< but in the end she asked me so =.= i was punished for nt listening in class. bla bla. Next on lets get on to yugioh real life experiences:
The most most most most obvious experiences are of course:
1) suspecting ur opponent have torrential tribute, mirror force, watever n u decide to summon a monster n take the plunge. I m sure some of us have come into situations whre we kinda well want to finish the game quick. like misawa from the yugioh gx manga, he decided to attack manjyome but got blasteed by an adverse effects of holy water card.
c? We just think: okay okay i've gotten so far already so i might as well just get on with it. Okay here goes...."
Then we get blasted by mirror force / torrential tribute. In other words, we fell for the bait n got crushed.
A friend of mine's personal message on msn was " the first n most outmmost victory is to conquer urself but to be conquered by urself is the greatest shame" (i think it sounded smthg like tat :D ) Well basically there r many useful articles i have read while being bored n surfing the web n many of them taught me abt dueling n applying real life concept to dueling. U c , dueling is like a fight making use of the stuff around us n using it to ur opponent's disadvantage, example to quote a simple one: brain control opponent card or monster reborn it so we can use his monsters against him. Its a simple concept tat we can apply.
Okay mind crushing is one of the most simple to achieve "skills" of yugioh n very easy to manipulate n use it to ur advantage. No ! im nt talking abt mind crush card im talking abt mind crush itself!
U c, many times in life we can achive mind crush
1) when friends try to hide secret from u, u can noe wat it is by observing him/her
2) when ur girlfriend 2 timing u ,u will noe,
3) expressions on ppl face
4) when ppl hate u but u noe due to the way he is acting or if they dont talk to u as much anymmore cuz they go to other ppl.
5) When u talk to ur parents sweetly to ask for more money, they will ask u first: " okay...wat do u wan"'

c..? there r so many situations tat use mind crush ! i can think of a 100 more, so can all of u!!!

Now we must apply this concept n learn to hone it. anyone can do it, its simple.
Lets start with a simple situation, when opponent get a good card, his face will brighten up, n we will noe if we r disadvantageous or not. Some ppl have this thing called the poker face where their face will be blank all the time. This is hard to come across but i have seen some players like this. Sometimes if we get a bad card , we would say oh shit! or smthg else.

NOW NOW, i noe wat u guys r thinking, michael stop telling us this. we know liau. " But im sure not all of u have the time to think abt this in dueling. Most of u will probably forget this after reading. There fore, i ask of all of u to make an effort to keep this in mind always, ALWAYS. before u duel, make sure u think of this: " is there anything important that i can remember to help me in dueling?" then get on with it...
okay..on with the post:
Since we can judge ppl by the face, there r some ppl who can be lying to u or smthg. For example tat person is trying to trick u. How can we tell the difference? How?
Well, we have to knoe tat person a bit. If we r pllaying in our area, then we must be aware if tat person is the type to lie, starightforward type n so on... If that person is cunning type, we must not go on this n predict his expression. These ppl r the type of ppl tat bother n trouble us in this skill.
There r ways to counter these type of ppl
1) use hand revealing cards" crush card virus, trap dustshoot"
2) know wat tat person is playing. Tat person is an aggro duelist, control ? what deck he plays ? calculate his chances of getting a good card in his deck. there r many ways.... these r all important factors to keep in mind n can help in this.

Remember most ppl wont consider abt this. They just play n then play without realizing these concpetuals.. Remember, this isnt a must n those ppl arent wrong.
Note: apply this in tournanment onli !! No need to apply this in normal playing unlesss ur testdecking for a tourney. Anyway, there r many times to apply this. Know it, find it out urself. Its better no need to let ppl noe abt this or they will noe how to avoid ur trick n it becomes worhtless. Next post i will talk abt the deck building tips n how to apply the mind crush concept to this deck building tips.

This post aint the best there is n i swear i dint copy this from any website or post or metagame.com! it just came out of my mind ! okay. time to sign of.
till next time, play fair, play hard, don give up n do n forget to apply the mind crush skill !!!

Next time: part 2.

Saturday, May 24, 2008

A preparation of next format

As everyone can see, dark arm dragon is ruling the format. So is gladiator beasts, lightlord bla bla. Im not sure if DAD will still rule if it was added to the limited list. Obviusly 1 of this evil monster cannot function

Today we will talk about cards that help the DAD DECK if it is limited next format. I will talk only about the important cards.
Go

Phantom of chaos.
4. fiend. dark.
atk 0
def 0
effect: Choose and remove an effect monster from your Graveyard and from the Game. When this card is face-up on the field, this card is treated as the same name of the removed monster gaining the same attack strength. This effect can only be activated once per turn. Battle damage dealt to your opponent as a result of battle becomes 0.

Killer effect eh? Though it deals no damage, it can copy Dark arm dragon and deal a lot of destruction


Here's a card that most people overlooked. If u r playing a deck focused on dark arm's destruction effect , this is a must. If u r looking for ways to stop ur opponent's return from the different dimension this is the card. If u r looking for more dark monsters in grave to fuel cards such as beginning of the end, dark nephythys this is the card u r looking for. If u r looking for ways to get Necro gardnar back int0 play, u must consider this card

fiend.4.dark
atk ?
def 0
This card's attack is the number of removed from play DARK monsters x300. When this card is destroyed and send to the graveyard, all dark monsters removed form play are brought back to the graveyard.

Don forget most of the time u could sack it with virus. U could also do this:
Dark armd dragon remove 2 dark monsters n do his job. pimm pamm
Then the last dark monster in grave is removed to destroy doomsday horror. Then the 3 removed from play monsters r brought back. Then u end up with 4 dark monster in grave( 3 dark + doomsday horror). SWEET right?






Burial form the different dimension.
return up to 3 monster removed form play back to the graveyard.
I would have to say that this card is great to stop return. In the new dark arm deck it will be the swiss army knife. It can stop rftdd from doing its job. It basically does the job like doomsday horror. It can be chained to return ur necro gardnar back to grave to protect ur lp
It can also return dark arm dragon removed from play to copy for phantom of chaos again,
Escape from the dark dimension.
Imagine if return was limited n dimension fusion was banned,
this card will be the card to own. Oh ya here is his effect:
Select one dark monster outplayed and return it back to field. When the monster is destroyed, destroy this card. If this card leaves the field, destroy the monster n outplay it.
Well for one thing i would have to comment is that ths card cant bring back dd survivor. Note its text: When this card leaves the field, DESTROY then remove from play that monster. Dd surviror basically needs to be removed from play straight from the field. This card basically destoryed n rfp the monster. So it reach the grave first then is rfped. Same concept as bottomless trap hole
So here is a deck to abuse the dark return element if DAD is limited , return is limtied and dimension fusion is banned, NOT SURE IF IT WILL WORK AS ITS JUST AN OPINION ( keep tat in mind critics( asskicker cough cough) )

22
1 dark magician of chaos
1 Dark arm dragon
3 necro gardnar
1 phantom of chaos
1 mask of darkness
1 sangan
3 dark nephythys
1 cybervalley
2 knight of the end
2 doomsday horror
1 ehero stratos
1 dhero diskguy
1 snipe hunter
1 gorz
1 jinzo
1 spirit reaper
14
2 hand severing( hand destruction)
2 reinforcements of the army
1 heavy storm
1 lightning vortex
2 the beginning of the end
1 burial form the different dimesnion
1 ddr
1 monster reborn
1 premature burial
1 golden sarcophagus
1 monster reincarnation
5
1 torrential tribute
1 crush card virus
1 mirror force
1 rtfdd
1 escape from the dark dimension

Remember thois is just a basic skeleton of what a neew format dark return deck might look like, Definitely not as fast as the past but quite okay. I dint include destiny draw because this deck has only one dhero and that is diskguy. Since hand severing can help discard cards for beginning of the end, help to discard necro gardnar. This deck will no doubt have enough cards to disrupt opponent strategy( dark nephythys, necro garnder, snipe hunter, lightning vortex, crush card virus) I am not sure what cards ought to be taken out for cards such as solemn judgement, phoenix wing wind blast n stuff . Mask of darkness is in here because he can recycle rftdd , crush card virus and other cards. Monster reincarnation serves as a way to get dark arm fast as u can discard him with knight of the end.
Till next time: play the yugioh game whole heartedly, dont give up n have fun!
Next time: Shonen jump st louis.

Wednesday, May 21, 2008

An inexpensive solution










Gladiator beasts have been doing so well this format, i can't shun from reviewing them anymore.



Take a look at the gladiator up there. This card is one of the reasons gladiator beats r big. The effect is as follows:



This card can only be Special Summoned from your Fusion Deck by returning the above cards you control to the Deck. (You do not use "Polymerization".) When this card is Speciial Summoned, you can destroy up to 2 cards on the field. At the end of the Battle Phase, if this card attacked or was attacked, you can return this card to the Fusion Deck to Special Summon 2 "Gladiator Beast" monsters from your Deck, except "Gladiator Beast Bestiari






How good is it? It IS AWESOME.



There are so many combos to bring this guy out so easily. This article, i will discuss the combos and their effeciency
First

(copyright) from metagame.com( jerome mchale) He uses ehero prisma to perform this awesome trick. How? Look and c

a) use prisma and send bestiari from deck to graveyard

b) assuming u can get another monster out( special summon or normal summon) Get out gladiator beast darius and special summon out gladiator beast bestiari from graveyard to field

c) contact fuse bestiari and darius to become gyzarus
d) destroy ( pimm pamm watever) then attack.

e) special summon 2 more gladiator beasts from deck( at least 1 must be laquari)

f) contact fuse laquari, ehero prisma( bestiari) and the other gladial beast to summon heraklinos to totally control the field!!! GG!!

Gay card.....

In case u guys dont know..... u dint lose a single card in that combo above

Bestiari, prisma, all went back to deck . So good right? While ur opponent loses 2 crads( gyzarus) and some life points.

In case u guys don noe wat is heraklinos' effect, look on:

This card can only be Special Summoned from your Fusion Deck, by returning the above cards you control to the Deck. (You do not use "Polymerization") You can discard 1 card from your hand to negate the activation of a Spell or Trap Card and destroy it. You can use this effect during either player's turn

Good right? Assuming, that combo was amde in early game, u should be controlling.
If combo made in mid game, u would still make opponent worry and fret all over...

if combo made in late game, wa wa even better, opponent already out of steam and combo so u would own! and gyzarus' destroy 2 effect will make opponent suffer even more, How gay.....


And did i mention, heraklinos has a whopping 3000 attack. How to pawn? Dark arms? ya can.....Since opponent destroy cards with gyzarus u should get ur dark monsters in grave easily. But u would have taken a chunk of damage by now. N i mean a huge huge chunk


In case anyone dint notice, these gladiator beasts take their name from real life mythological fighters that r popular. Note heraklinos. Sounds familiar right? Heraklinos...Heracles....And heracles is what the greek called hercules. Also anyone noticed gladial beast spartacus comes from the name spartans . Spartans strong =) too bad the card isnt.=(


There is 2 more cards.... gladial beats octavius and gladial beast alexander..... Octavius himself was a great gladiator in history ( he existed)


Alexander basically takes after the guy called alexander the great
Okay enough talking abt myth yugioh time
Anyway on to praising the gladial beasts
there is a card called gladial beats chariot

Thats the card above gyzarus . Its effect is:
Negate the effect of one effect monster that activates and destroy it. This effect can only be used when u control a gladial beats on the field.

Good or not? rememebr how i said heraklinos can be taken down with dark arms or judgement dragon? This card says it alll.... Its just mediocre n So awesome! dude! Most monster run in decks r effect monster. I would say nearly all ( some decks play normal monsters but r effective ahem ahem colin...neos)
Gladial beaasts r a anti metagame deck. However, it seem that they r of the metagame!!!!


Cards to counter gladial bests
in fact i cant think of many now, onli have cards such as fossil dyna pachyphaelo or ryal opreseion. Then both also have weak points. Fossil dyna attack is damn low even a simpel attack from bestiari will kill off la.

Then royal oppresion damn costly, 800 lp. Gladial beasts play cold wave and solemn judgment for ultimate seal power. Talk abt brutal man.

A card to recycle chariot

Enter gladial beast equite:

When this card is successfully Special Summoned by the effect of a [Gladial Beast] monster, choose a [Gladial Beast] card in your Graveyard and add it to your hand. When this card battles you can return this card to the deck at the end of Battle Phase, then Special Summon a [Gladial Beast] monster, except [Gladial Beast Equite] from the deck to your field


This awesome guy caught my eye while i was looking through the duelist genesis preview in manjyomethunder.net

He has so much potential since effect says one gladial beats. Don forget gladial beast chariot can be taken back. The rest of the monsters can too. Those equip spells too. He is the recycler. 1600 attack is not bad too....


Gladial synchro

When i first ssaw on baha and ds' blog abt the japanese metagame, he mentioned gladial synchro, At tat time so confused ler how to synchro gladial beast out? Then i remembered rescue kitten.

Though i would say its an expensive combo since it requires one of the duel terminal cards that is X saber airbellum. Baha's playing that deck now n i have to comment its quite fast and advantageous. So on with gladial synchro. Rescue cat special summons x saber airbellum and other glaidal beasts with low attack say hoplomus, murmilo or smthg . Then straight away boom! out goyou guardian, brionac, aoj catastor or smthg else!
Okay, now we know how much of a threat is the gladial beasts. So much watch out for it and sidedeck against them in tourney! 3 solemn to counter their solemns . Though i doubt gladial beasts can be beaten easily by any normal deck. However it can be outspeeded. Many decks can do that. Lightlord( sometimes) , dark arm( sometimes too). A counter deck isnt gonna help either as the gladial beasts have tech such as murmillo n bestiari to destroy spell/trap or monster that disturbing deck combo.
Good luck to all duelists out there. Shonen Jump St Louis is merely a few days away. From now on,i will do something like what Matt Peddle does in metagame.com.
If i c a good deck, i shall review it in this site. And dont worry i shant copy matt's as mine will be earlier or different deck.
P.s: if anyone wanna add matt peddle on hotmail his email address is mpeddle80@hotmail.com
He's quite a friendly guy though busy most of the time
Time for me to sign off now, till next time, play fair, play hard n dont give up.

Friday, May 9, 2008

review on the latest emergency ban

okae hi guys! Im a new poster on dis blog. Mie, like mike, is the editor of dis bloggie. Bleh maybe ah eu guys will tink tat ah my english SUCKS bt den ah eu guys muz understand tat im using my hp to post ma... So before i continue, a big apology to eu guys... Okae erh... If eu guys dun like mie type like tat den post on the tag box n tell mie den i type in proper english. Bleh... Okae self intro of my self.
Name:nick. Bleh dun 1 sae full name...
Country:singapore
Age:14
Sku:CCHMS (chung cheng high main school)
Okae so tats a self intro...
Bleh 1 reason y im using my hp to post. Cuz i at tution ma den freaking bored so post luh...
*Erherm..* my motive for 2daes post is to review on the latest emergency ban. The emergency ban(oficially called mid-format change) takes effect 2dae, US time. Serious man i hate UDE... Last time cyber-stein n den now... okae so now erm the cards that got banned...


DIMENSION FUSION
Okae actualli this card should not be ban. limited maybe?? reason no.1 it cost 2000LP!!! its a quator of ur lifepoint man!!! reason no.2 it helps ur oponent n ur oponent do not have to pay a single lifepoint....

RETURN FROM THE DIFFERENT DIMENSION
Okae luh dis is about the same as D.fusion... but the cost for dis can be higher, or lower depends on ur LP. n dis also dun help ur oponent so dis card limited stil okae. aiyo review until here i tink ah since UDE or Koonami will ban cards right, y even create dem in the same place?! diao....
ALLURE OF DARKNESS
MY FAV CARD NOOOOOOOOOOOOOOOO!!!!! bleh... i seiously lurve dis card man..... but at least they didnt ban it tats gud.... but actualli its hard to get dis card sia... secret rare TCG onli rite?? m i wrong?? bleh...

Actualli y didnt UDE bann the DAD or at least let it have 2 copies?? wasnt it like the serial killer monster tat wacked n wacked?? bleh... but den 1 prob guys... do we go with UDE or Koonami ban list?? i tink tat Koonami will also make the same thing, so an advice. folow UDE. den eu wun waste ur money lol....for mie, my deck GG liao... now nid to make new de...

The link ah?? here luh..... http://entertainment.upperdeck.com/community/forums/1/1160322/ShowThread.aspx

bleh maybe dis review suxs, i dunno... but juz giv mie ur comments guys... after all its my 1st time..

POSTED BY NICK!!!

PS: Dueling legacy is undergoing plastic surgery, bleh an extreme make over by mie!!! we r gonna revamp the whole blog by changing th skins etc... the whole process may take a bit of time cuz i got sku de leh.. MIKE also ma... so play hard, play fair. rmb ani thing eu unhappy muz sae out. my job is to make eu guys happy n allow mie to change for the better, so if eu guys bo sae wat thing bad den i cannot change n make eu guys sastified ma...

Saturday, February 16, 2008

I guess everyone's doin it so...the fucked up banlist

I guess every1's doin it so.... ill give a review of the newest banlists and my opinions and thoughts abt it.



Here are the changes



Banned



Call of the haunted

breaker the magical warrior

magician of faith



Restrict



Monster Reborn( wtf !!!)

Raiza the storm monarch

Ojama trio

Noble man of crossout

Advanced ritual art



Semi-restrict

Book of moon

cyber dragon

light and darkness dragon

necroface

foolish burial

mage power

magical stone excavation

No longer restricted
All gadgets
Jinzo
apprentice magician
creature swap
reckless greed
pot of avarice

Thoughts

banned

breaker-
well, im nt surprised. I wonder if konami intends to ban MOF and breaker in march ban list and unrestrict them in march. A free destruction creature with a formidable 1600 atk.

Magician of faith-
Retrives your selected spell from the graveyard. Not surprised as well. One of the only few spell retrievers that are good and can be splashable.

Call of the haunted- one of konami's most stupid actions. I thought the ban list to be much more sensible than this. As i am writing this i am fuming and my keyboard button's are nearly coming off. This ban list looks like it was made by a noob... call of the haunted is far more much, very very much less better than MR, i'd rather have Premature burial banned than this card.

Restricted

raiza the storm monarch- k0nami has woken up finally. no one likes to be hit by a raiza. Of course limiting raiza means players are gonna run back to square one and PWWB for raiza's effect again. Discuss. I do think that gaius is better and ought to be limited but i guess TCG havent gotten Gaius yet while OCG has.So they want TCg to have a chance running 3 first.

Advanced ritual art- Demise staple. I can see Hanrui crying and fretting nw just because this card is limited. The possible second thing i thing is reasonable abt this ban list.

monster reborn-The most broken monster reborning card without cost of all !!! Definitely nt a good action konami. tsk tsk tsk. I dont noe whether to be happy abt gettin this card o nt. A broken combo would be
1) activate MR
2)Revive Dmoc in your graveyard
3)take MR.
4) tRevive DMOC in opponent graveyard
5)Take Mr again
6) Revive a disc commander
7) draw 2 cards.
A plus 4 with just one card, insanely broken

Nobleman of crossout
Nobody bothers playing this card anyway. =.=

Ojama trio
No more stall. Awesome. I love this idea. Sensible konami.but unbanning MR and unrestricting jinzo isnt awesome. ZZZ

SEmi restrict

Light and darkness dragon
Konami finally did something about it, bt failed because nobody runs more than 3. IMO, 3 is too much.

Necroface
No more torture golum/ inferno tempest deckout decks anymore. Still annoying though.

Cyber dragon- NO!!!! people cNT play CYber end dragon anymore. WEll, its a lot harder. Colin will scold konami.

Foolish burial- No use anyway. No one plays more than 2.

Mage power-Urmm.... who cares!!!

Magical stone excavation- DDT gets stronger but i guess this card is semi limited to restrict magician of faith. TO replace MOF, evrry1 will start playing MOBC except me cuz i sont have one. ZZZ ~sobs

Cards that ought to have been banned

Dark armed dragon-
Of course this card ought to have been banned. But im kind so i think it ought to have been limited or at least touched. An instant plus 3 and a 2800 atck monster is awesome.

magician of black chaos- Is konami insane? OF course this card must be banned!! An otk involving mass driver and ccannon soldier and an infinite draw combo and the most efficient form of spell retrieval in this format







Looking back on the past: card review: Phoenix wing wind blast


Phoenix wing wind blast
normal trap
effect: Discard one card from your hand to return one card on the field to the owner's decktop.

This format happened to be one of the most potent formats. and also one of the slowest. Yes, yes perfect circle monarchs and Destiny Ladd werent slow but compared to the previous formats of graceful charity, pot of greed, chaos and devil franken , you will know what i mean. A long time ago, about 3 to four formats , yugioh was in one of its slowest eras where thousand eyes sacrifice was dominating the format. At that time, PWWB was one of the best cards to use, since it made your opponent slower and slower.....

Then, stuff sped up with speed reaching its climax at the devil franken otk era. PWWB was not an otk card and over the formats was left aside to gather dust. Also, this wasnt an otk combo helper and also discard costs were expensive at that time where card advantage is most important so this card was left out. BUT , but....

In this format, PWWB proved to be most potent. Raiza the storm monarch was one of the most powerful monarchs and voted most annoying in the game. In the TCG, before LADD was released, raiza was runned everywhere and was voted most powerful card in the game. Until SJ Washington, where champ, Jon Labounty scored the first place with 3 copies of this card in his deck. From the on, this was one of the most sought after trap cards( in the TCG) since it provided a spin off effect like Raiza , players even ran 3 raiza, 3 back to square one, 3 pwwb and 3 legendary jujitsu master to annoy other duelists.

GREATS ABOUT PWWB.
This card basically works best in the infamous perfect circle monarch/ LADD deck. Y? First, this card has a discard cost. Players may ask why discard cost? Hand advantage is important. But , at times, u simply need to discards some cards to the graveyard. Ask any PC player and they will tell u they had problems getting needed cards in to the graveyard. PC is the most graveyard oriented deck in this format and no im don think DARK decks rely on graveyards any more than this PC deck. The perfect circle needs to work with the cards such as
YOmi frog, Dandylion, Dhero malicious and d hero disk commander. 3 destiny draws, 1 snipestalker and 2 foolish burial isnt ennough to discard those cards to the graveyard. Of course, ppl have bad hands and bad luck. So, by playing PWWb, this card nt only transforms useless cards into useful ammo, it slows your opponent down a turn which is sometimes enough to rejuvenate and refreshen your hand.

A LIFE SAVER
PWWb is also a life saver and imo a card that generates advantage for you. At times , if your
opponent has a cyber end dragon with limiter removal and he has just played all his cards in his hand and spent most of his LP and the entire duel to pull of this one combo. PWWB generates card advantage because if u just played it and return the CED to the fusion deck , your opponent will cry.

FREE TARGET
This card like raiza , its walking counterpart, can target any one card on the field. Unlike other card like reactive armor, claymore mine, dimensional confinement which only activate if your opponent declare battle or dust tornado which only target S/T , this card is a free target, which means most of the time, you have a card to target on your opponent field. Furthermore, this card can be chained to, so if MST, heavy storm, mobius come down, your opponent just wasted a card so thats advantage for your opponent. If this card was destroyed first turn, while set, by an MST at least you will feel more relieved because you have one less S/T removal to worry about.


Also, a good combo, would be to discard the freshly drawn
yomi frog in the draw phase then revive the frog during the standby phase. Furthermore, if u returned a, dhero diabolic guy or yomi frog of your opponent to his deck top, i gurantee he will cry.

DEAD CARDS BECOME UNDEAD?
yes, if u have dead cards in hand they will be pitched for a good purpose. Also, if premature burial, call of the haunted doesnt have a decent target int he graveyard, you could just discard a high level monster to the graveyard and reborn it. ONLY four monsters in the gravyard? Well use wing blast and pitch one from the hand and use pot of avarice. Thats uber advantage there. What ever the possibilities are, i gurantee that this card will rarely be a dead card and will mostly help you. So get your copies of PWWB and play them now? Will this card be still as versatile in the next format? Well, we'll just wait for the next ban list to see abt tat. Oh well, here i will sign off. so remember to have fun, play fair and don cheat while playing the game.

Friday, February 8, 2008

An early prediction of what the next ban list might look like....

THESE CARDS DESERVED TO BE BANNED

*DESTINY HERO DISK COMMANDEr

* yomi frog




THESE CARDS DESERVED TO BE LIMITED

*DARK ARMED DRAGON

*PHANTOM OF CHAOS

*RAINBOW DARK DRAGON

*DEMISE KING OF ARMAGAEDON

*RAIZA THE STORM MONARCH

*MACRO COSMOS / DIMENSION FISSURE

* LIGHT AND DARKNESS DRAGON

*D.D.R

* ARMS HOLE


* return from the different dimension

*wave motion cannon

Semi limited

*reasoning

*monster gate




REASONS


Banned-



*Destiny hero disc commander- this card is broken. For paying about eight hundred life point or activating a call of the haunted u can SS him from the graveyard and earn two cards. Two cards is a lot in the game , it can help a winning player win even more, it can help the losing player to get back in the game, it can give so many possibilities.....Pot of greed was banned and i expect this to be.

*Yomi frog- The biggest, non -situational, easiest to come out,tribute monster in the game! Banning this will kill monarchs. Sure they are kycoo and dd crow maindecked everywhere but the amount of damage this will cause ,before the opponent draws their anti-frog card, will surely be a lot. And anyways even though it is hoped to be banned,it mihg tnot. Because the next set has frogs so konami might not ban it just to "look after themselves"

Dark magician of chaos.
Too many combos involving this card including an infinite loop and an infinite loop combo. Discuss

Limited cards

*phantom of chaos-
Has anyone seen the Rainbow dark dragon one turn kill that involves this card? i'm sure you have. DDT makes use of this guy too. So many combos with this cards that is good i think it ought to be limited.

*Demise king of armagaedon- Konaami hates otk decks. Look what they did to magical scientist otk/ cyber stein( devil franken) and chick the yellow/markyura otk.This card can be stopped many ways such as phoenix wing wind blast, enemy controller more but like i said konami hates otk decks. If they don't limit this card at least limit advanced ritual art

Dark armed dragon- i should have very few things to say. An instant 2800 attack monster and minus three of your opponent's cards. Discuss

RDD- Has anyone seen the otk decks involving it? Like I said konami just hates otk decks.

Raiza the storm monarch- well DUH !!!!!!! This card is just as bad as time seal!! Bringing back your opponent a turn is just so annoying!!!!!!!!! Im sure im not the only one complaining. This is the most annoying monarch. I rather have any of the other monarch bomb me but not raiza. Sorry raiza fans. I play 3 raiza too but as much as i hate to use 1 only, its what should be done.

Light and darkness dragon- If disc commander is banned, I expect this card to be not that popular anymore. If disk commander is limited, players will still play this card even if it is at one per deck. This card is awesome. It stops your opponent's cards effect , they waste a few cards to destroy him and then he gets replaced by disc commander which gives the LADD player 2 cards. insanely broken.

Dimension fissure/ Macro cosmos.- Personally i don't think this might happen but you never know. I mean these are what keeps the survivor engine going and going. These cards rape the PC deck or Destiny light and darkness. Please konami limit them or at least one of them . please. please pleas...

Time seal- I dont see why not this cards shouldnt be at least limited to one. It wont hurt that much

DDR- A significant side to premature burial. It was limited, why shouldnt this card?

Arms hole- It can fetch you any of the best equip spells, ddr, premature burial, autonomous action unit, megamorph, mage power, united we stand. This is nearly god

Wave motion cannon
- With 3 dark bribes and 3 solemn judgment this card is nearly unstoppable and cant be negated.

RFTDD- This will make dark otk decks or bazoo ftw decks less scary.



Semi limit cards
Reasoning- These cards are god. They mill through the deck and gives u a free monster. This card is used in the six warlords deck to get some good grub in the graveyard for enishi.

Monster gate- a lousier version of reasoning but better in certain situations. A sure summon but if u hit a magician of faith , yomi frog, dhero diabolic guy, ur opponent will laugh the shit out of his ass. If u are lucky, this card will probably win the game for you if u get out a DMOC

Well, i know this list will surely have many disagreement. So, please post your disagreements in the chatbox.
For the meantime, we ll just have to wait for the real ban list coming in march. So play hard, play fair and be honest while playing yugioh and have fun too.







Thursday, February 7, 2008

A look on the past year

I was bored so just write this article la.... Well we had quite a lot of releases last year, such as
*force of the breaker
*tactical evolution
*gladiator assault
*phantom darkness
*darkness structure deck
*emperor structure deck
*some promos such as air circulator , phantom of chaos, belial-marquis of darkness, and bloo-D.

Force of the breaker gave us volcanics and gem beasts as its focus points. Though neither has made it to tier one they are very fun to play with especially the gem beast strategy is very annoying and headache to play against.(that amethyst cat is so hateful and the fact that u see your opponent play gem abundance makes it so hateful since u know u r about to lose the game ). The set also gave us raizer the wind monarch which in my opinion is the best card in the set.

Tactical evolution. As usual the TCG(english) gives them il blud and other dual support cards.... Anyway, the cards in tactical evolution isnt really that good as there is a new mechanic of dual monsters is released. Though not very fast, it is also a fun deck to play with.... The best cardsin the set is probably IMO crystal magician , and double summon.... Sor y zombie master fans....

Gladiator assault gave us new type monsters to play with. As usual they are not tournament worthy but can be fast too since there should be more gladiator support cards to come. As usual ALSO, the tcg was given more great support cards but they nvr make use of it ( always playin those PC decks) or maybe they are still just not good enough. The evil heroes were released too and they r definitely more playble than the elemental hero monsters( sry im not refering to ocean beats (big city) decks....they r good)

Comes Phantom darkness!!!!!! one of the most powerful sets to hit the yugioh world. This is the most besttest and craziest sets ever!!! ( my english even go crazy to describe this booster).... With Dark arm dragon as a rare only and many other kickass cards that rocks so much, this is arguably the best set ever( as versatile as the chaos sets) Cards such as
a)volcanic counter
b)the dark creator
c) DAD
d) cyber vary
e) dark burst
f) knight of the end
g) and the YUBEL monsters!!!!
h) rainbow dark dragon

and many more that i cant remember.........AS USUAL, the TCG gets other great cards such as allure of darkness, darklord zerato, dark parshath and other cards till i m so jealous.....

Dark deck is actually not bad since they give many new cards like repeating nightmare and other stuff.....

Emperor deck is just awesome!!! they give one of each emperor , solemn judgement, DDR, rftdd, dd survivors, and many other just awesome cards . This deck is obviously the best structure deck released and the most playable out of the box... 3 copies of the emperor deck is actuually tournamnet worthy

Oh ya nt forgetting the dragon deck ..... its actually not that bad since they give cards like decoy dragon ( which is one of the best dragon support stall cards) and the unforgettable TRADE IN!!!! its so awesome almmost ALMOST as good as destiny draw...

Personally the promos released this yr such as Dhero blooD , air circulator, belial, phantom of chaos, gouka the malice spirit, Red eyes dark metal dragon, earth giant gaia plate , barbaros and arcana force the light ruler r notable ones and r not tat bad.... HOWEVER they r nowhere near as good as the previous year's promo i mean GORZ, dandylion airman and light and darkness dragon made a history in the game of ygo and made their ways as staples in most decks.....

WHAT TO look for in 2008
*dark simorgh decks r good if work well.....
*volcanic monarchs such as in the TCG (since the volcanic rocket is available in OCG but damn hard 2 get)
*six samurai decks actually getting far because of grandmaster( also available now in OCG but like the Vrocket its damn hard to find...)
* new way of playing ( tuner and synchro monsters)
* lightlord decks....(like the dark decks they r GOOD since judgment dragoon blows up the field LIKE CED and dark arm dragon destroys the field like chaos soldier....familiar? these cards r actually like the chaos monsters except they need to function in only one type of element( eg: dark light not combine)konami is tryin to recreate chaos.....
* MORE dark decks. Dark valkyria might earn a place in the main deck but definitely not as versatile as breaker
*more innovative n creative decks(n thats up to us to create!!)

Well thats abt it 4 this review.... remember play hard play fair, be creative and have fun